Date of birth
Sakura has super athletic talent and a good sense of martial arts. Only a high
school student, she hears that her idol, Ryu, has been building mind strength
so she begins training as well. Sakura believes to be competitive and she
must keep with Ryu.
Only my second game and I'm already the best!
Whew, you were good! I've got to train harder!
Yes... all part of the plan.
You're smart, fast, and cheap! No wait, that's me! Ha ha ha.
My two Euro-cents
Ryu is her idol, but since she is a smart school girl she has certainly learned
something from her idol's worst enemy Ken. In fact, her Counter Gem Pattern
is just a mix of the two guys' ones: on the far left and right we have two
coloured columns, while in the center of the field we find rows of different
colours. But the conjunction of those two different styles doesn't seem
to be more effective than the original ones: in fact, for example, the midfield
pattern Sakura has is quite weaker than Ken's. While the tough guy has the
rows coloured in all the four different colours, Sakura just has Red and
Blue in her mid pattern. This fact let the opponent use what can be called
Diamond Breaker Phenomenon: what the opponent needs is just a diamond
breaker to use on a blue gem: all the blues would disappear and what the
opponent gets is a huge red block in the midfield, ready to be broken for
a dangerous attack.
Despite this drawback (well, diamond breaker are not so common) Sakura is
a quite solid character, especially if used with a strategy similar to Ken's
one, even if not as difficult as Ken to beat. All in all, an expert Sakura's
user can put fear in everyone's pants.
Fire Hadoken (12-17, 2 hit)
Shinku-Hadoken (30-up, 5 hit)
1996 - Street Fighter Alpha 2
1996 - Super Puzzle Fighter 2 Turbo
1997 - Pocket Fighter
1997 - Marvel Super Heroes vs. Street Fighter
1997 - Street Fighter EX Plus Alpha