Date of birth
Unknown
Height
177 cm.
Weight
74 Kg.
Nationality
Hong Kong (China)
He is a secret character, so there's nothing about him in the instruction manual.
Counter Gem
Weak Colors
Red
Winning Quotes
Amateur! Go home and practice Dragon Punches.
I'm going to make you cry like I did when my goldfish died!
I thought I taught you well! You know nothing! Dummy!
Yeah! I'm the strongest there is! Just don't tell Sagat...
Dan's Stage
My two Euro-cents
So here is Dan... and how that guy used to say: Dan means fun. Seriously,
the one and only reason - apart from the challenge - is that it's just fun
to. But do not listen to the ones saying 'Dan is a loser' or 'I cannot understand
why Dan is in the game': Puzzle Fighter is an hilarious game, and Dan and
his counter gem pattern are the funniest thing in the game! Who wouldn't
laugh at the face of his opponent angrily shouting 'When are you going to
gimme a f... red crash gem, damned machine?!?'? (Hey man, it's just a matter
of luck... it's just a game!).
Anyway, the strategy to use playing Dan is really simple: in the beginning
you can even do some small attacks here and there. Then, you have to set
up a really huge single attack, building up power gems and possibly use
two, three or more chains. Once you have spent that attack, assume you have
5 more pieces to drop to finish your opponent, 7 if you're lucky, 10 or
more if a miracle happens. In 5 drops all the counter gems sent to your
opponent during your first (and only) huge attack will turn themselves into
red gems providing him with one or more quite huge red power gems, so you
have to be careful, quick and deadly in your attacks. Certainly luck has
an important role in matches involving Dan, beacuse winning or losing depends
on how many crrash gems appears after your huge attack, or when the first
red crash gem appears for your opponent and so on... but you cannot win
without a bit of luck...
However, when you decide to play Dan just take it easy and state in mind
you're playing for fun. Remember: Dan means fun... did I already mention
it?
Background tile
Moves
Taunt (1-11)
More Taunts (12-29)
Dan's Super Taunt (30-up)
Note that when you're playing as Dan, he never attacks his opponents...
only make poses.
Credits go to Ad@m for moves and
trivia.
Final Move
History
1995 - Street Fighter Alpha
1996 - Street Fighter Alpha 2
1996 - Super Puzzle Fighter 2 Turbo
1997 - Pocket Fighter
1997 - Marvel Super Heroes vs. Street Fighter
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