:: Museum - Trider G7 ::

MISTER PRESIDENT !

PREFACE
For a child of junior school it does not have to be easy to live with the mother and the small brothers without a father, even then if he works part-time driving a gigantic robot!
This is the prologue of the Trider G7, typical robot of the SunRise; Watta Takeo is the president of the Takeo General Company, business inherited from the dead father and in quality of pilot of the big business Robot, he is always in journey for the solar system developing the tasks ordered from the varied customers , that always resolve in battle with the emissaries of Ondron.

The attractive one of this series was the nice characterization of the characters, like Kakikoji, account always attentive to the budget of missiles and materials, Ikue the affectionate and kind secretary, Kinoshita very stupid clerk and Atsui, paternal mechanic of the firm.



ROBOT SPECS
Typical Sunrisian Robot, it has the mecha by the brilliant Kunio Okawara (Don't you know Gundam?)

High 57 meters, heavy 777 tons, has a structure of type "squared". Besides the varied typical arms of this type of robot (missiles from the fingers, chains) Trider shows off a nice Trident; its final attack, decisive how much spectacular, is the eagle of Trider (or bird of Trider ^_^)

For definition of robot of SR, also the Trider can change in 3 transformations: besides the normal standing configuration, and the spaceship trasformation with the possibility of coupling to the shuttle supplying of the firm, the Trider is able also like a tank, with an appearance that remembers a pò the Getter Three.



SOURCE
I should say that for this robot I model using memory, and thanks to the images that I found on the net, and to the realworld-appearence of the mecha created from Okawara was easy to give right proportions to the varopus parts. In paricular my inspiration was a model of the restyling series of robots gone out in the years '90:

This model is a work by the great modelist Tetsuya: Go to watch the entire gallery! (Mechanical Rage)



 

MODEL SPECS
This model it has a long story: it was one of the first models to what I dedicated my time, when I didn't understand very well the real tools of LW; the first version is really ugly to look at today, 3 polygons crosswise... then I met Paolo Zago, and thanks to its advice it improved. It was then that I found the model that I cited. Finally lately I re-started to work on: in a lot of its parts I had to remake from zero, but now I'm working to increase the detaisl modifying the other parts

Update: I've remodeled the body and the "pant" in the old way, but this change makes the legs part to crash when I move the model in not-standing poses
l've also reconstruct the head and I've modified arms and legs to eliminate irregular polygons in order to metanurb everything

I'm also trying to improve my surfacing tecnique, but I'm not very well by now

 

Gallery
Still nothing, we hope in the next Updatee