:: Museum - Getter One ::

Change Getter Switch On!!!!

Getter One Big Sky


ROBOT SPECS
It is the robot driven by the impetuous Ryouma Nagare, and is born from the combination of Eagle, Jaguar and Bear. Height 38 meters, heavy 220 tons, you can consider it a robot of "small" dimensions (remember that Daitarn III is high 120 m ^_^). It is the most versatile one of 3 original Getter's , capable in the flight thanks to the Getter manto, and capable of a frightening run on ground (have you seen the first ep of TLD?); it would have to be good also underwater, but in that case the more suitable configuration is the Getter Three


For years there we are asked how the hell the transformation work: now we know that the Getter Machine are constituted from infinite metallic placchette capable of to change shape according to the requirements of 3 configurations; this thing remembers a little the phenomenon that in metallurgy is known like "memory of shape", but I suppose is a nice coincidence ^_^

Getter One doesn't have a lot of arm: in practice the Tomahowk and the Getter Beam only: you can consider arms also the blades on the arms (getter cutter ) and the same coat, at least for what it is seen in TLD. Finally it was provided of a nice "lupara" known as Getter Machine Gun.


MODEL SPECS
The I model is mainly constituted from simple cylinders extracted from spline, typical choice for robot "a la Nagai".
The bust, the foots, the head and the hands are metanurbs not freezed, while it "t-shirt " was freezed:it's one of the oldest pieces of the I model, when I had still LW [5.6 ], the remainder was replaced varied times in the passage to the [6.5]. Within the t-shirt is hidden the coat.

The hands were one of the pieces that make suffer me of more: many of my robots were without hands cause I did not succeed to model it a pair that went me to genius, besides never I found a decent system to animate them; the I model that I use now pleases me enough: I use a simple trick for the poses, that is a series of morphmap.

To unite the features of typical "elastic" of Nagai and of the Getter particularly, with the requirements of a typical Robot rigidity I mixed IK and heavy bones: the body for example has a weight that a certain rigidity agrees to maintain volume in the counted with the legs, and the right rubbery motilità of the bust; naturally the manual alterations in direct kinematic is still indispensable to obtain decent poses
It could be done of better, but I should revolutionize the model, and to be frank I don't wont do it:-PpPp


GALLERY
In most of these images I use a variation of "SkyGen" by Eki Halkka
For what it pertains the illumination, I adopted a system like OverCaster by Eki too, but i made byself with the plugin lightset.
Useless to add that the texture are still not ended