Features |
Full Newtonian physic -A ship has mass, center of mass and moment of inertia calculated in real time based on mass of components -Recoil and collisions with ships and bullets cause effect on velocity and angular velocity depending on the location -Everything is shown in scale, from bullets to planets |
Realistic weapons -Cannons -Gaussian Cannons -Lasers -Missiles |
Ship Customization -Ships characteristic defined from installed components with mass, volume and position -Poweplants,Battery,Capacitors,Engines,Fuel Tanks,Gyroscopes -Customizable turrets -Customizable armor |
Realistic damage -Every ship component has his own hitpoints and hitbox -Every hull armor section has his own thickness and hitpoints -Accurate simulation of armor damaging |
Realistic ship detection -Radar components have power, direction and area -Detection is based on radars available and ships radar signature |
Manage thousand of bullet and shrapnels Multithreaded |