ࡱ>   Root Entry p|YrRASHpCt;oi9ContentsPage 1wSymbol 1<$ " !#T$%&'()*+,-./01S3456789:;<=>?@ABCDEFGHIJKLMNOPQRUeVWXYZ[\]^_`abcdfvghijklmnopqrstuwxyz{|}~Root Entry p|YrRASH ni9ContentsuPage 1fwSymbol 1<$ " !#T$%&'()*+,-./01S3456789:;<=>?@ABCDEFGHIJKLMNOPQRUeVWXYZ[\]^_`abcdfvghijklmnopqrstuwxyz{|}~a     bcdegmhijklnopqrstvwxyz{|}~Symbol 6  Symbol 7 Symbol 8  Symbol 9 Symbol 10  Symbol 11Symbol 12  Symbol 13 Symbol 5026@Symbol 51 ,Symbol 525Symbol 53T)Symbol 18 Symbol 19 Symbol 20 Symbol 21~ Symbol 22y Symbol 23^Symbol 24Y Symbol 25T Symbol 26O Symbol 27J Symbol 28E Symbol 29%a      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`bcdeghijklSymbol 34"&2@Symbol 35DSymbol 36%'ZSymbol 37      !"#$%&'()*+,-./0123456789:;<=>?@ABCDEFGHSymbol 541Symbol 554<Symbol 56;pSymbol 57k Symbol 46(9:@Symbol 47)(Symbol 4813$@Symbol 49  !"#%&'(*+,-./0123456789;<=>@ABCDEFGHIJKLMNOPRSTUWXYZ[\]^_`abcdefgijklnopqrstuvwxyz{|}~CPicPage CPicLayer CPicFrame"0R0 p8#98!98     +*+*??v assetOCPicPage CPicLayer CPicFrame000?8 elementOCPicPage CPicLayer CPicFrame(P     ?8 elementOCPicPage CPicLayer CPicFrame CPicSprite<< <<d2_;dot_mc?F_ skin elementsO?Jvar component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(dot_mc, "radioDot");  READMEOOCPicPage CPicLayer CPicFramefffDD     ?d elementOCPicPage CPicLayer CPicFrame CPicSprite<< <<d0 disabled_mc?qT skin elementO?#var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(disabled_mc, "foregroundDisabled");  READMEOOCPicPage CPicLayer CPicFrame<*+**?,y elementOCPicPage CPicLayer CPicFrame CPicSprite(( ((d.D background_mc?F skin elementO?\var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(background_mc, "backgroundDisabled");  READMEOO((CPicPage CPicLayer CPicFrame<*+**?6C elementOCPicPage CPicLayer CPicFrame CPicSprite(( ((d,% background_mc?G< skin elementO?gvar component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(background_mc, "backgroundDisabled");  READMEOO((CPicPage CPicLayer CPicFrame<*+**?e" elementOCPicPage CPicLayer CPicFrame CPicSprite(( ((d* i background_mc?7  skin elementO?t~var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(background_mc, "background");  READMEOO((CPicPage CPicLayer CPicFrame CPicShape9  Ѝ8"9F)G?  Layer 1OCPicPage CPicLayer CPicFrame CPicShape Qq*+8!9?H elementOCPicPage CPicLayer CPicFrame CPicShape 08#9*+? Symbol_23 elementOCPicPage CPicLayer CPicFrame CPicShape69  G+G89? Symbol_22 elementOCPicPage CPicLayer CPicFrame CPicSprite d%I darkshadow_mc d&!_ shadow_mc,, ,,d' highlight_mc d(9Dhighlight3D_mc?Z skin elementsO?&var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");  READMEOOCPicPage CPicLayer CPicFrame CPicSprite d$M) frb_frame_mc?T radio button frame3 d)4?@ background up/staticO?Pu d+h$? d-?4B d-9?< background pressed/disabledO?u d/.?@F dot_disabledOO?E d1A/?He dot_enabledOO?unselectedEnabled0?pressP?unselectedDisabled_G?selectedDisabled=?selectedEnabledk labelsO?stop(); ?>stop(); ? stop(); ?3stop(); ?cstop();  actions: frameO CPicPage CPicLayer CPicFrame ~0-0 d?>@ assetOCPicPage CPicLayer CPicFrame CPicSprite afuiAsset;TmA0$E?9 SuperclassOO /9#wQfrbStatesAsset   flabelAsset3K']@ ] 34frbHitAreaAsset?w7 AssetsOO H!dEboundingBox_mc? Bounding BoxO) )d4?g deadPreview?m Name3?(9#initclip 1 function FRadioButtonClass() { this.init(); } FRadioButtonClass.prototype = new FUIComponentClass(); FRadioButtonGroupClass.prototype = new FUIComponentClass(); Object.registerClass("FRadioButtonSymbol", FRadioButtonClass); FRadioButtonClass.prototype.init = function() { if ( this.initialState == undefined ) { this.selected = false; } else { this.selected = this.initialState; } super.setSize(this._width,this._height); this.boundingBox_mc.unloadMovie(); this.boundingBox_mc._width = 0; this.boundingBox_mc._height = 0; this.attachMovie("frb_hitArea","frb_hitArea_mc",1); this.attachMovie("frb_states","frb_states_mc",2); this.attachMovie("FLabelSymbol","fLabel_mc",3); super.init(); this._xscale = 100; this._yscale = 100; this.setSize(this.width,this.height); this.setChangeHandler(this.changeHandler); if(this.label!=undefined){ this.setLabel(this.label); } if ( this.initialState == undefined ) { this.setValue(false); } else { this.setValue(this.initialState); } if ( this.data == "" ) { this.data = undefined; } else { this.setData(this.data); } this.addToRadioGroup(); // ACCESSIBILITY DEFINED :: _accImpl object defined in base class this.ROLE_SYSTEM_RADIOBUTTON = 0x2d; this.STATE_SYSTEM_SELECTED = 0x10; this.EVENT_OBJECT_STATECHANGE = 0x800a; this.EVENT_OBJECT_NAMECHANGE = 0x800c; this._accImpl.master = this; this._accImpl.stub = false; this._accImpl.get_accRole = this.get_accRole; this._accImpl.get_accName = this.get_accName; this._accImpl.get_accState = this.get_accState; this._accImpl.get_accDefaultAction = this.get_accDefaultAction; this._accImpl.accDoDefaultAction = this.accDoDefaultAction; } FRadioButtonClass.prototype.setHitArea = function(w,h) { var hit = this.frb_hitArea_mc; this.hitArea = hit; if ( this.frb_states_mc._width > w ){ hit._width = this.frb_states_mc._width; }else{ hit._width = w; } hit._visible = false; if (arguments.length > 1){ hit._height = h; } } FRadioButtonClass.prototype.txtFormat = function( pos ) { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = (sTbl.textAlign.value == undefined) ? txtS.align = pos : undefined; txtS.leftMargin = (sTbl.textLeftMargin.value == undefined) ? txtS.leftMargin = 0 : undefined; txtS.rightMargin = (sTbl.textRightMargin.value == undefined) ? txtS.rightMargin = 0 : undefined if(this.flabel_mc._height > this.height){ super.setSize(this.width,this.flabel_mc._height); }else{ super.setSize(this.width,this.height); } this.setEnabled(this.enable); } //:::::: FRadioButtonClass :::::: FRadioButtonClass.prototype.setSize = function(w,h) { this.setLabel(this.getLabel()); this.setLabelPlacement(this.labelPlacement); if(this.frb_states_mc._height < this.flabel_mc.labelField._height){ super.setSize(w,this.flabel_mc.labelField._height); } this.setHitArea(this.width,this.height); this.setLabelPlacement(this.labelPlacement); } FRadioButtonClass.prototype.setLabelPlacement = function( pos ) { this.setLabel(this.getLabel()); this.txtFormat( pos ); var halfLabelH = this.fLabel_mc._height/2; var halfFrameH = this.frb_states_mc._height/2; var vertCenter = (halfFrameH - halfLabelH ); var radioWidth = this.frb_states_mc._width; var frame = this.frb_states_mc var label = this.fLabel_mc; var w = this.width - frame._width; if (frame._width > this.width){ w = 0; } else { w = this.width - frame._width; } this.fLabel_mc.setSize(w); if (pos == "right" || pos == undefined){ this.labelPlacement = "right"; this.frb_states_mc._x = 0; this.fLabel_mc._x = radioWidth; this.txtFormat("left"); } else if (pos == "left"){ this.labelPlacement = "left"; this.fLabel_mc._x = 0; this.frb_states_mc._x = this.width - radioWidth; this.txtFormat("right"); } this.fLabel_mc._y = vertCenter ; this.frb_hitArea_mc._y = vertCenter; this.setLabel(this.getLabel()); } FRadioButtonClass.prototype.setData = function( dataValue ) { this.data = dataValue; } FRadioButtonClass.prototype.getData = function() { return this.data; } FRadioButtonClass.prototype.getState = function() { return this.selected; } FRadioButtonClass.prototype.getSize = function() { return this.width; } FRadioButtonClass.prototype.getGroupName = function() { return this.groupName; } FRadioButtonClass.prototype.setGroupName = function( groupName ) { for (var i=0; i= widestRadio){ widestRadio = this.radioInstances[i].width; } } return(widestRadio); } FRadioButtonGroupClass.prototype.setGroupName = function( groupName ) { this.oldGroupName = this.radioInstances[0].groupName; for (var i=0; i=0;i--){ var inc = (i-1); if (this._parent[this.groupName].radioInstances[inc].getEnabled()){ this._parent[this.groupName].radioInstances[inc].setTabState(true) return; } } } } // START ACCESSIBILITY FRadioButtonClass.prototype.get_accRole = function(childId) { return this.master.ROLE_SYSTEM_RADIOBUTTON; } FRadioButtonClass.prototype.get_accName = function(childId) { return this.master.getLabel(); } FRadioButtonClass.prototype.get_accState = function(childId) { if ( this.master.getState()){ return this.master.STATE_SYSTEM_SELECTED; }else{ return 0; } } FRadioButtonClass.prototype.get_accDefaultAction = function(childId) { if (this.master.getState()){ return "UnCheck"; }else{ return "Check"; } } FRadioButtonClass.prototype.accDoDefaultAction = function(childId) { this.master.setValue( !this.master.getValue() ); } // END ACCESSIBILITY #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;  Actions: ClassO CPicPage CPicLayer CPicFrame/000`0?Z elementOCPicPage CPicLayer CPicFrame CPicSprite d + boundingBox C      !"#$&'()*+,-./0123456789:;<=>?@ABCDFGHIKLMNPQRSUVWXZ[\]_`abcdefghijklmnopqrstuvwxz{|}PicShapefffs`0`00? d  boundingBox2 fff`0`00?' Skin ElementsO?+var component = _parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(boundingBox, "background"); stop();?UL component.registerSkinElement(boundingBox2,"backgroundDisabled"); stop(); READMEOO?enabled"?disabled\ labels3CPicPage CPicLayer CPicFrame000? Symbol_10Q Layer 1O?. Layer 2OOCPicPage CPicLayer CPicFrameCPicText ((T"_sans( labelField? Symbol_32  Label AssetO?v #initclip 0 _global.FLabelClass = function() { if (this.hostComponent==undefined) { this.hostComponent = (this._parent.controller==undefined) ? this._parent : this._parent.controller; } if (this.customTextStyle==undefined) { if (this.hostComponent.textStyle==undefined) { this.hostComponent.textStyle= new TextFormat(); } this.textStyle = this.hostComponent.textStyle; this.enable = true; } } FLabelClass.prototype = new MovieClip(); Object.registerClass("FLabelSymbol", FLabelClass); //::: PUBLIC METHODS FLabelClass.prototype.setLabel = function(label) { var val = this.hostComponent.styleTable.embedFonts.value; if (val!=undefined) { this.labelField.embedFonts = val; } this.labelField.setNewTextFormat(this.textStyle); this.labelField.text = label; this.labelField._height = this.labelField.textHeight + 2; } FLabelClass.prototype.setSize = function(width) // note that height is textFormat-based. { this.labelField._width = width; } FLabelClass.prototype.setEnabled = function(enable) { this.enable=enable; var tmpColor = this.hostComponent.styleTable[ (enable) ? "textColor" : "textDisabled" ].value; if (tmpColor==undefined) { tmpColor = (enable) ? 0x000000 : 0x888888; } this.setColor(tmpColor); } FLabelClass.prototype.getLabel = function() { return this.labelField.text; } FLabelClass.prototype.setColor = function(col) { this.labelField.textColor = col; } #endinitclip Class MethodsOOCPicPage CPicLayer CPicFrame,0,0,0?B elementOCPicPage CPicLayer CPicFrame,0,0,0?| elementOCPicPage CPicLayer CPicFrame,0,0,0?I elementOCPicPage CPicLayer CPicFrame,,00,0,?nB elementOCPicPage CPicLayer CPicFrame00000?H elementOCPicPage CPicLayer CPicFrame CPicSprite 5diframe1 ggdHframe2dd KGKGddd!frame3dd &&dddbframe4 {{dI/frame5?# skin elementsO?var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");  READMEOOCPicPage CPicLayer CPicFrame,0,0,0?d< Layer 1OCPicPage CPicLayer CPicFrame,0,0,0? Layer 1OCPicPage CPicLayer CPicFrame,0,0,0?lc Layer 1OCPicPage CPicLayer CPicFrame,,00,0,?+A Layer 1OCPicPage CPicLayer CPicFrame00000?0+ Layer 1OCPicPage CPicLayer CPicFrame CPicSprite 5dKJframe1 ggdZ2frame2dd KGKGddd5frame3dd &&ddd frame4 {{d. frame5?C1 skin elementsO?Pvar component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");  READMEOOCPicPage CPicLayer CPicFrame,0,0,0?M Layer 1OCPicPage CPicLayer CPicFrame,0,0,0?i Layer 1OCPicPage CPicLayer CPicFrame,0,0,0?|2 Layer 1OCPicPage CPicLayer CPicFrame,,00,0,?yg Layer 1OCPicPage CPicLayer CPicFrame00000? 5 Layer 1OCPicPage CPicLayer CPicFrame CPicSprite 5d NMframe1 ggd +frame2dd KGKGdddframe3dd &&dddp#frame4 {{d?mframe5?,z skin elementsO?GHvar component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame4, "shadow"); component.registerSkinElement(frame2, "darkshadow"); component.registerSkinElement(frame3, "highlight"); component.registerSkinElement(frame1, "highlight3D");  READMEOOCPicPage CPicLayer CPicFrame,0,0,0?=$ Layer 1OCPicPage CPicLayer CPicFrame,0,0,0?JT Layer 1OCPicPage CPicLayer CPicFrame,0,0,0?P4 Layer 1OCPicPage CPicLayer CPicFrame,,00,0,?4{ Layer 1OCPicPage CPicLayer CPicFrame00000? { Layer 1OCPicPage CPicLayer CPicFrame CPicSprite 5d=frame1 ggd frame2dd KGKGddduI      !"#$%&'()*+,-./0123456789:;<=>?@ACDEFGHJKLMNOPQRSTUVXYZ\]^_abcdefghijklmnoprstuvxyz{}~frame3dd &&ddd 3frame4 {{d ciframe5? skin elementsO?Ivar component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(frame5, "face"); component.registerSkinElement(frame3, "shadow"); component.registerSkinElement(frame1, "darkshadow"); component.registerSkinElement(frame4, "highlight"); component.registerSkinElement(frame2, "highlight3D");  READMEOOCPicPage CPicLayer CPicFrame CPicSprite d\nup_mc?1?N d Sdown_mc?T? < statesOO?_ d*/over_mc?t7?* dN disabled_mc?'  statesO?&stop();?>=stop(); ?'stop();? 5stop(); actions: frameO?upa?overk?down1?disabled6 labelsOOCPicPage CPicLayer CPicFrameCPicText j,  TextField12*_sans(Flash Components Version 6.0_r24 03.07.02 ? actionsO CPicPage CPicLayer CPicFrame CPicSpriteu jju ?  versionOO? Symbol_36W!#initclip 0 /*============= FUIComponentClass The base class for all FUI controls in flash6. ==============*/ function FUIComponentClass() { this.init(); } FUIComponentClass.prototype = new MovieClip(); FUIComponentClass.prototype.init = function() { this.enable = true; this.focused = false; this.useHandCursor = false; //accessibility :: hide non accessible components from screen reader this._accImpl = new Object(); this._accImpl.stub = true; this.styleTable = new Array(); if (_global.globalStyleFormat==undefined) { _global.globalStyleFormat = new FStyleFormat(); globalStyleFormat.isGlobal = true; _global._focusControl = new Object(); _global._focusControl.onSetFocus = function(oldFocus, newFocus) { oldFocus.myOnKillFocus(); newFocus.myOnSetFocus(); } Selection.addListener(_global._focusControl); } if (this._name!=undefined) { this._focusrect = false; this.tabEnabled = true; this.focusEnabled = true; this.tabChildren = false; this.tabFocused = true; if (this.hostStyle==undefined) { globalStyleFormat.addListener(this); } else { this.styleTable = this.hostStyle; } this.deadPreview._visible = false; this.deadPreview._width = this.deadPreview._height = 1; this.methodTable = new Object(); this.keyListener = new Object(); this.keyListener.controller = this; this.keyListener.onKeyDown = function() { this.controller.myOnKeyDown(); } this.keyListener.onKeyUp = function() { this.controller.myOnKeyUp(); } for (var i in this.styleFormat_prm) { this.setStyleProperty(i, this.styleFormat_prm[i]); } } } // ::: PUBLIC METHODS FUIComponentClass.prototype.setEnabled = function(enabledFlag) { this.enable = (arguments.length>0) ? enabledFlag : true; this.tabEnabled = this.focusEnabled = enabledFlag; if (!this.enable && this.focused) { Selection.setFocus(undefined); } } FUIComponentClass.prototype.getEnabled = function() { return this.enable; } FUIComponentClass.prototype.setSize = function(w, h) { this.width = w; this.height = h; this.focusRect.removeMovieClip(); } FUIComponentClass.prototype.setChangeHandler = function(chng,obj) { this.handlerObj = (obj==undefined) ? this._parent : obj; this.changeHandler = chng; } // ::: PRIVATE METHODS FUIComponentClass.prototype.invalidate = function(methodName) { this.methodTable[methodName] = true; this.onEnterFrame = this.cleanUI; } FUIComponentClass.prototype.cleanUI = function() { // rules of invalidation : setSize beats everyone else if (this.methodTable.setSize) { this.setSize(this.width, this.height); } else { this.cleanUINotSize(); } this.methodTable = new Object(); delete this.onEnterFrame; } // EXTEND this method to add new invalidation rules. FUIComponentClass.prototype.cleanUINotSize = function() { for (var funct in this.methodTable) { this[funct](); } } FUIComponentClass.prototype.drawRect = function(x, y, w, h) { var inner = this.styleTable.focusRectInner.value; var outer = this.styleTable.focusRectOuter.value; if (inner==undefined) { inner = 0xffffff; } if (outer==undefined) { outer = 0x000000; } this.createEmptyMovieClip( "focusRect", 1000 ); // this.focusRect._alpha = 50; // uncomment out this line if you want focus rect with alpha this.focusRect.controller = this; this.focusRect.lineStyle(1, outer); this.focusRect.moveTo(x, y); this.focusRect.lineTo(x+w, y); this.focusRect.lineTo(x+w, y+h); this.focusRect.lineTo(x, y+h); this.focusRect.lineTo(x, y); this.focusRect.lineStyle(1, inner); this.focusRect.moveTo(x+1, y+1); this.focusRect.lineTo(x+w-1, y+1); this.focusRect.lineTo(x+w-1, y+h-1); this.focusRect.lineTo(x+1, y+h-1); this.focusRect.lineTo(x+1, y+1); } FUIComponentClass.prototype.pressFocus = function() { this.tabFocused = false; this.focusRect.removeMovieClip(); Selection.setFocus(this); } // OVERWRITE THIS METHOD FOR YOUR OWN RECTANGLES FUIComponentClass.prototype.drawFocusRect = function() { this.drawRect(-2, -2, this.width+4, this.height+4); } FUIComponentClass.prototype.myOnSetFocus = function() { this.focused =true; Key.addListener(this.keyListener); if (this.tabFocused) { this.drawFocusRect(); } } FUIComponentClass.prototype.myOnKillFocus = function() { this.tabFocused = true; this.focused =false; this.focusRect.removeMovieClip(); Key.removeListener(this.keyListener); } FUIComponentClass.prototype.executeCallBack = function() { this.handlerObj[this.changeHandler](this); } // An FUIComponentClass Helper for the styleFormat : // puts a styleFormat value into the component's styleTable, // updates the component (the coloredMCs that make up a skin) FUIComponentClass.prototype.updateStyleProperty = function(styleFormat, propName) { this.setStyleProperty(propName, styleFormat[propName], styleFormat.isGlobal); } FUIComponentClass.prototype.setStyleProperty = function(propName, value, isGlobal) { if (value=="") return; var tmpValue = parseInt(value); if (!isNaN(tmpValue)) { value = tmpValue; } var global = (arguments.length>2) ? isGlobal : false; if (this.styleTable[propName]==undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal=true; } if (this.styleTable[propName].useGlobal || !global) { this.styleTable[propName].value = value; if (this.setCustomStyleProperty(propName, value)) { // a hook for extending further styleProperty reactions. } else if (propName == "embedFonts") { this.invalidate("setSize"); } else if (propName.subString(0,4)=="text") { if (this.textStyle==undefined) { this.textStyle = new TextFormat(); } var textProp = propName.subString(4, propName.length); this.textStyle[textProp] = value; this.invalidate("setSize"); } else { for (var j in this.styleTable[propName].coloredMCs) { var myColor = new Color(this.styleTable[propName].coloredMCs[j]); if (this.styleTable[propName].value==undefined) { var myTObj = { ra: '100', rb: '0', ga: '100', gb: '0', ba: '100', bb: '0', aa: '100', ab: '0'}; myColor.setTransform(myTObj); } else { myColor.setRGB(value); } } } this.styleTable[propName].useGlobal = global; } } /* Another styleFormat helper -- / A skin mc calls up to this to register its existence and the / styleTable property it wants to listen to */ FUIComponentClass.prototype.registerSkinElement = function(skinMCRef, propName) { if (this.styleTable[propName]==undefined) { this.styleTable[propName] = new Object(); this.styleTable[propName].useGlobal = true; } if (this.styleTable[propName].coloredMCs==undefined) { this.styleTable[propName].coloredMCs = new Object(); } this.styleTable[propName].coloredMCs[skinMCRef]=skinMCRef; if (this.styleTable[propName].value!=undefined) { var myColor = new Color(skinMCRef); myColor.setRGB(this.styleTable[propName].value); } } // ============ styleFormat Class =========== // _global.FStyleFormat = function() { this.nonStyles = {listeners:true, isGlobal:true, isAStyle:true, addListener:true, removeListener:true, nonStyles:true, applyChanges:true}; this.listeners = new Object(); this.isGlobal = false; if (arguments.length>0) { for (var i in arguments[0]) { this[i] = arguments[0][i]; } } } _global.FStyleFormat.prototype = new Object(); // ::: PUBLIC FStyleFormat Methods FStyleFormat.prototype.addListener = function() { for (var arg=0; arg0) { for (var j=0; j 1) ? h : hit._height; } FPushButtonClass.prototype.setSize = function(w,h) { w = (w < 6) ? 6 : w; if (arguments.length >1){ if (h < 6){ h = 6; } } super.setSize(w,h) this.setLabel(this.getLabel()); this.arrangeLabel(); this.setHitArea(w,h); this.boundingBox_mc._width = w; this.boundingBox_mc._height = h; this.drawFrame(); if(this.focused)super.myOnSetFocus(); this.initContentPos("fLabel_mc"); } FPushButtonClass.prototype.arrangeLabel = function() { var label = this.fLabel_mc; var h = this.height; var w = this.width-2; var b = 1; // frame border width this.fLabel_mc.setSize(w - (b * 4)); label._x = (b * 3);//padding value; label._y = ( h/2-label._height/2); } FPushButtonClass.prototype.getLabel = function() { return (this.fLabel_mc.labelField.text); } FPushButtonClass.prototype.setLabel = function(label) { this.fLabel_mc.setLabel(label); this.txtFormat(); this.arrangeLabel() // ACCESSIBILITY EVENT if (Accessibility.isActive()){ Accessibility.sendEvent( this, 0, this.EVENT_OBJECT_NAMECHANGE ); } } FPushButtonClass.prototype.getEnabled = function() { return(this.enabled); } FPushButtonClass.prototype.setEnabled = function(enable) { if ( enable || enable == undefined ) { this.gotoFrame(1); this.drawFrame(); this.flabel_mc.setEnabled(true); this.enabled = true; super.setEnabled(true); } else { this.gotoFrame(4); this.drawFrame(); this.flabel_mc.setEnabled(false); this.enabled = false; super.setEnabled(false); } } FPushButtonClass.prototype.txtFormat = function() { var txtS = this.textStyle; var sTbl = this.styleTable; txtS.align = (sTbl.textAlign.value == undefined) ? txtS.align = "center" : undefined; txtS.leftMargin = (sTbl.textLeftMargin.value == undefined) ? txtS.leftMargin = 1 : undefined; txtS.rightMargin = (sTbl.textRightMargin.value == undefined) ? txtS.rightMargin = 1 : undefined if(this.fLabel_mc._height > this.height){ super.setSize(this.width,this.fLabel_mc._height); }else{ super.setSize(this.width,this.height); } this.fLabel_mc.labelField.setTextFormat(this.textStyle); this.setEnabled(this.enable); } FPushButtonClass.prototype.drawFrame = function () { var b = 1; // border width of frame; var x1 = 0; var y1 = 0; var x2 = this.width; var y2 = this.height; var mc_array = ["up_mc","over_mc","down_mc","disabled_mc"]; var frame = mc_array[(this.fpbState_mc._currentframe) -1]; var mc = "frame"; for (var i =0;i<6; i++){ x1 += ((i)%2)*b; y1 += ((i)%2)*b; x2 -= ((i+1)%2)*b; y2 -= ((i+1)%2)*b; var w = Math.abs (x1 - x2)+2*b; var h = Math.abs (y1 - y2)+2*b; this.fpbState_mc[frame][mc+i]._width = w; this.fpbState_mc[frame][mc+i]._height = h; this.fpbState_mc[frame][mc+i]._x = x1-b; this.fpbState_mc[frame][mc+i]._y = y1-b; } } FPushButtonClass.prototype.setClickHandler = function(chng,obj) { this.handlerObj = (arguments.length<2) ? this._parent : obj; this.clickHandler = chng; } FPushButtonClass.prototype.executeCallBack = function() { this.handlerObj[this.clickHandler](this); } FPushButtonClass.prototype.initContentPos = function (mc) { this.incrVal = 1; // DISTANCE TEXT SHIFTS DOWN AND RIGHT ::mr:: this.initx = this[mc]._x - (this.getBtnState())*this.incrVal; this.inity = this[mc]._y - (this.getBtnState())*this.incrVal; this.togx = this.initx + this.incrVal; this.togy = this.inity + this.incrVal; } FPushButtonClass.prototype.setBtnState = function (state) { this.btnState = state; if (state) { this.fLabel_mc._x = this.togx; this.fLabel_mc._y = this.togy; }else{ this.fLabel_mc._x = this.initx; this.fLabel_mc._y = this.inity; } } FPushButtonClass.prototype.getBtnState = function () { return this.btnState; } FPushButtonClass.prototype.myOnSetFocus = function() { this.focused = true; super.myOnSetFocus() } FPushButtonClass.prototype.onPress = function () { this.pressFocus(); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); this.setBtnState(true); // ACCESSIBILITY EVENT if (Accessibility.isActive()){ Accessibility.sendEvent( this, 0, this.EVENT_OBJECT_STATECHANGE,true ); } } FPushButtonClass.prototype.onRelease = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); this.executeCallBack(); this.setBtnState(false) // ACCESSIBILITY EVENT if (Accessibility.isActive()){ Accessibility.sendEvent( this, 0, this.EVENT_OBJECT_STATECHANGE,true ); } } FPushButtonClass.prototype.onRollOver = function () { this.fpbState_mc.gotoAndStop(2); this.drawFrame(); } FPushButtonClass.prototype.onRollOut = function () { this.fpbState_mc.gotoAndStop(1); this.drawFrame(); } FPushButtonClass.prototype.onReleaseOutside = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); } FPushButtonClass.prototype.onDragOut = function () { this.setBtnState(false); this.fpbState_mc.gotoAndStop(1); this.drawFrame(); } FPushButtonClass.prototype.onDragOver = function () { this.setBtnState(true); this.fpbState_mc.gotoAndStop(3); this.drawFrame(); } FPushButtonClass.prototype.myOnKeyDown = function( ) { if (Key.getCode() == Key.SPACE && this.pressOnce == undefined ) { this.onPress(); this.pressOnce = 1; } } FPushButtonClass.prototype.myOnKeyUp = function( ) { if (Key.getCode() == Key.SPACE) { this.onRelease(); this.pressOnce = undefined; } } // START ACCESSIBILITY METHODS FPushButtonClass.prototype.get_accRole = function(childId) { return this.master.ROLE_SYSTEM_PUSHBUTTON; } FPushButtonClass.prototype.get_accName = function(childId) { return this.master.getLabel(); } FPushButtonClass.prototype.get_accState = function(childId) { if(this.pressOnce){ return this.master.STATE_SYSTEM_PRESSED; }else{ return this.master.STATE_SYSTEM_DEFAULT; } } FPushButtonClass.prototype.get_accDefaultAction = function(childId) { return "Press"; } FPushButtonClass.prototype.accDoDefaultAction = function(childId) { this.master.onPress(); this.master.onRelease(); } // END ACCESSIBILITY METHODS #endinitclip boundingBox_mc._visible = false; deadPreview._visible = false;  Actions: ClassO Symbol 42*.h@Symbol 43VJSymbol 44-/Q@Symbol 45?LSymbol 38$,Symbol 39Symbol 40)+Symbol 41mBSymbol 58:>eBSymbol 59`Symbol 60=?[Symbol 61VSymbol 620PQSymbol 632Symbol 64AC-Symbol 65(Symbol 30@Symbol 31Symbol 32!# Symbol 33Symbol 14 Symbol 15 Symbol 16 Symbol 17Symbol 66BF#Symbol 67Symbol 68EG Symbol 69MSymbol 70DLSymbol 71Symbol 72IKSymbol 73Symbol 74JNSymbol 75"Symbol 76MOGSymbol 77Symbol 78H`9Symbol 79Symbol 80QS Symbol 81 Symbol 82RVSymbol 83Symbol 84UWz Symbol 85uSymbol 86T\pSymbol 87k Symbol 88Y[f Symbol 89OSymbol 90Z^J Symbol 91ESymbol 92]_@ Symbol 93+Symbol 94Xh Symbol 95 Symbol 96acBSymbol 97Symbol 98bfSymbol 99Symbol 100egSymbol 101Symbol 102dlSymbol 103Symbol 104ikSymbol 105Symbol 106jp Symbol 107MSymbol 108moSymbol 109Symbol 110ntSymbol 111Symbol 112qs|Symbol 113w"Symbol 114rvqGSymbol 115`Symbol 116uw[ Symbol 117xWSymbol 118IbCPicPage CPicLayer CPicFrame`(0000030Hd00.0Hd0p0|Dv ;D<3>x00000P003X(000003000003b|d0;D<3xd00000100000p hvD?l assetO"{rb2CPicPage CPicLayer CPicFrame?; contentOsh MX\Configuration\CCPicPage CPicLayer CPicFrame0`00?  Layer 1O Symbol 10 fpb_face_up f;CPicPage CPicLayer CPicFrame CPicSprite dt)etrack_mc?w) Skin ElementsOO?'var component = _parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(track_mc, "scrollTrack");  READMEOOther Assets/FPushButton Assets/FPushButton EleCPicPage CPicLayer CPicFrame |N;;D?o elementOuration\Components\Flash UI Components.flaFlash UI CompoCPicPage CPicLayer CPicFramenr. 0 00?~ elementO{; ..CPicPage CPicLayer CPicFrame00000?Tl elementOCPicPage CPicLayer CPicFrame( 000?U elementOts/FPushButton Assets/FPushButton ElementsCPicPage CPicLayer CPicFrameX000X0?Q. elementOmedia\Flash MX\Configuration\Components\FlCPicPage CPicLayer CPicFrameX0X000?@ elementO..\..\..\Documents and Settings\AdminiCPicPage CPicLayer CPicFrame CPicSprite dmBhighlight3D_mc dnx| darkshadow_mc do# highlight_mc dp{ shadow_mc(( ((dq0face_mc_y _ydrarrow_mc?? Skin Element3?Hrvar component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");  READMEOOash UI Components/Core Assets - Developer Only/OCPicPage CPicLayer CPicFrame |N<;D?s elementOdia\Flash MX\Configuration\Components\Flash UI CompCPicPage CPicLayer CPicFrame 0 00?( elementO..\..\..\Documents and Settings\AdministrCPicPage CPicLayer CPicFrame0 000?! elementOCPicPage CPicLayer CPicFrame00000?l elementO - Developer Only/Other Assets/FPushButtonCPicPage CPicLayer CPicFrameX000X0?. elementOocuments and Settings\Administrator\Dati aCPicPage CPicLayer CPicFrameX0X000?! elementOCPicPage CPicLayer CPicFrame CPicSprite df: darkshadow_mc dg~highlight3D_mc dhNz highlight_mc di shadow_mc(( ((dj0face_mcj jdk0arrow_mc?b Skin Elements3?dvar component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");  READMEOO and Settings\Administrator\Dati applicazioni\Macromedia\FlaCPicPage CPicLayer CPicFrameX(0000X?C elementOh;..\..\..\DocumentCPicPage CPicLayer CPicFrameX000X0?\[ elementO Symbol 33PushButtonCPicPage CPicLayer CPicFrame000000?m elementO Name(<o;(<CPicPage CPicLayer CPicFrame( 000?G elementO     !"#$%&'()*,-./0123456789:;<=>?ABCDFGHIKLMNPQRSTUVWXYZ[\]^_`abcdeghijlmnoqrstvwxy{|}~radio_live.swfCPicPage CPicLayer CPicFrame F;<D?> elementOhrhͰJZܻʂ5<ƻ6arrow_mc dadU highlight_mc dbF shadow_mc dc R darkshadow_mc ddHhighlight3D_mc?A Skin ElementsO?'var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");  READMEOO\ H_6䌚5^t H:?k'.A&;l[2CPicPage CPicLayer CPicFrame CPicSprite d^!up? degdown?Go dl2disabled?H buttonsO?Lstop();?stop();?7/stop(); ActionsOOQt$[ Գ^uY=^[-Hn89ŃOoa0D,dCPicPage CPicLayer CPicFrame CPicSprite dT<highlight3D_mc, ,dU}} darkshadow_mc dVI shadow_mc( (dW2face_mc dX ` highlight_mc?E Skin ElementsOO?7var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");  READMEOOMacromedia\Flash MX\Configuration\CCPicPage CPicLayer CPicFrame?Iq elementOrb_background).r;t#;(CPicPage CPicLayer CPicFrame0? Layer 1OCPicPage CPicLayer CPicFrame(?) elementOher Assets/FRadioButton Assets/Skin Elements/frb_bacCPicPage CPicLayer CPicFrame(0X0?eG elementOa\Flash MX\Configuration\Components\Flash CPicPage CPicLayer CPicFrame CPicSprite dOhighlight3D_mc, ,dP darkshadow_mc dQ}# highlight_mc dRv shadow_mc?0 Skin ElementsOO?var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");  READMEOO..CPicPage CPicLayer CPicFrame CPicSprite NHZ mc_sliderTopr rS5A mc_sliderMidJ JYQt mc_sliderBot?. Layer 1O?stop(); ActionsOOa{;..\..\..CPicPage CPicLayer CPicFrame |;D;?* elementO.r;u8;..\..\..\DocuCPicPage CPicLayer CPicFrame 0 00?# elementOCPicPage CPicLayer CPicFrame00000?7 elementOOnly/Other Assets/FRadioButton Assets/SkinCPicPage CPicLayer CPicFrame( 000?S elementOacromedia\Flash MX\Configuration\ComponentCPicPage CPicLayer CPicFrameX000X0?4C elementO CPicPage CPicLayer CPicFrameX0X000?IM elementO5H7f<`7f@x7CPicPage CPicLayer CPicFrame CPicSprite dGThighlight3D_mc d      !"$%&')*+,./013456789:;<=>?@ABCDEFGHIJKLMNOPRSTUWXYZ\]^_abcdfghijlmnoqrstuvwxyz{|}~H $ darkshadow_mc dIn highlight_mc dJ+ shadow_mc(( ((dK Lface_mc_y _ydLSarrow_mc?U Skin ElementsOO?4var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(arrow_mc, "foregroundDisabled"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");  READMEOO7ff7f 7fCPicPage CPicLayer CPicFrame |<C;?l elementO77xx77CPicPage CPicLayer CPicFrame 0 00?d elementO7x77CPicPage CPicLayer CPicFrame000 ?_) elementO7CPicPage CPicLayer CPicFrame00000?>{ elementO7*CPicPage CPicLayer CPicFrameX000X0??0 elementOper Only2U<{.r;sCPicPage CPicLayer CPicFrameX0X000?' elementOFPushButton AssetsCPicPage CPicLayer CPicFrame CPicSprite d@ darkshadow_mc dA+highlight3D_mc dB  highlight_mc dC1 shadow_mc(( ((dD^4face_mcj jdE;9arrow_mc?;E Skin ElementsOO?`var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes th CPicPage CPicLayer CPicFrame CPicSprite ccd#H pulsante1Label Controllalabel> JwK3nNE. Click Handlerevento_pulsante clickHandler;F4U[ ["@rb1Label Radio Buttonlabel> JwK3nNE. Initial Statefalse ini?Bstop(); ActionsOOCPicPage CPicLayer CPicFrame CPicSprite ccdad pulsante1Label Controllalabel> JwK3nNE. Click HandlerSymbol 2 $Symbol 3BSymbol 4 Symbol 5evento_pulsante clickHandler;F4U[ ["Ndrb1Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data1dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5X[a [a "{rb2Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data2dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5X[I [I"Mrb3Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data3dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5X[t [t""Frb4Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data4dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5XCPicText  C@Arial( risultato [x ,t[@,Arial( testo_domanda?HV //------------------------------------------------------------------------------ // A. Veneziani // Filmato Flash di esempio d'uso dei componenti box di testo, radio button // e pulsante (tecnicamente TextField, RadioButton ,Button) // che implementa una pagina per domande a scelta multipla per un // possibile sistema di valutazione didattico //------------------------------------------------------------------------------ // lettura parametri dalla querystring o da FlashVars... testo_domanda.text = _root.domanda; rb1.setLabel(_root.primo); rb2.setLabel(_root.secondo); rb3.setLabel(_root.terzo); rb4.setLabel(_root.quarto); risp_corretta = _root.corretta; // controllo della correttezza della risposta data... function evento_pulsante() { if (gruppo_radio_1.getValue() == undefined) risultato.text = "Non hai dato una risposta."; else { if (gruppo_radio_1.getValue() == risp_corretta) { FormatoTesto = risultato.getTextFormat(); FormatoTesto.color = "0x00FF00"; risultato.setNewTextFormat(FormatoTesto); risultato.text ="Risposta corretta"; } else { FormatoTesto = risultato.getTextFormat(); FormatoTesto.color = "0xFF0000"; risultato.setNewTextFormat(FormatoTesto); risultato.text ="Risposta errata. La risposta corretta era la #" + risp_corretta; } } }  Livello 1OntialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data1dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5X[a [a "3(rb2Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data2dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5X[I '[I"txrb3Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data3dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5X[t Z[t"$rb4Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data4dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5XCPicText  C@@Arial( risultato [x ,t[@,Arial( testo_domanda?) //------------------------------------------------------------------------------ // A. Veneziani // Filmato Flash di esempio d'uso dei componenti box di testo, radio button // e pulsante (tecnicamente TextField, FRadioButton ,FPushButton) // che implementa una pagina per domande a scelta multipla per un // possibile sistema di valutazione didattico //------------------------------------------------------------------------------ // lettura parametri dalla querystring o da FlashVars... testo_domanda.text = _root.domanda; rb1.setLabel(_root.risposta1); rb2.setLabel(_root.risposta2); rb3.setLabel(_root.risposta3); rb4.setLabel(_root.risposta4); risp_corretta = _root.corretta; // controllo della correttezza della risposta data... function evento_pulsante() { if (gruppo_radio_1.getValue() == undefined) risultato.text = "Non hai dato una risposta."; else { // controllo della risposta fornita... if (gruppo_radio_1.getValue() == risp_corretta) { // formattazione dinamica del testo (variazione del colore a run-time)... FormatoTesto = risultato.getTextFormat(); FormatoTesto.color = "0x00FF00"; risultato.setNewTextFormat(FormatoTesto); risultato.text ="Risposta corretta"; } else { FormatoTesto = risultato.getTextFormat(); FormatoTesto.color = "0xFF0000"; risultato.setNewTextFormat(FormatoTesto); risultato.text ="Risposta errata. La risposta corretta era la #" + risp_corretta; } } }  Livello 1Oo~WZEḙ6T8l$yػUxmm穜dAA)ZB2OLsЃv* $3Ygs.sƀ7.d$P:4rP>aU}DY<1A3k њ$m3\'$̖p[S?9qΫ)mśsF;v0@-DQA8O^ࠅ}N8e8<Eʨ髎x$8KZB洛[+lM@OH룱%ѯ$sU- JwK3nNE. Click Handler clickHandler;F4Ubutton_live.swfNCWSKIx;[lGr|Β˧DJE=-YR,Oɥ$lfwwwֻi['gB! 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Developer Only/Other Assets/Name Symbols/RadioButton Name(<-v;(< Symbol 55 fsb_DownArrow7.r;r>;L DownArrow..\..\..\Documents and Settings\Administrator\Dati applicazioni\Macromedia\Flash MX\Configuration\Components\Flash UI Components.fla]Flash UI Components/Core Assets - Developer Only/Other Assets/FScrollBar Assets/fsb_DownArrow(<>;L(< Symbol 56 fsb_downArrow85r;;b..\..\..\Documents and Settings\Administrator\Dati applicazioni\Macromedia\Flash MX\Configuration\Components\Flash UI Components.flaBFlash UI Components/Component Skins/FScrollBar Skins/fsb_downArrow(<;b(< Symbol 57fsb_downArrow_face9;$;..\..\..\Documents and Settings\Administrator\Dati applicazioni\Macromedia\Flash MX\Configuration\Components\Flash UI Components.fla~Flash UI Components/Core Assets - Developer Only/Other Assets/FScrollBar Assets/Skin Elements/fsb_downArrow/fsb_downArrow_face(<$;(<e skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");  READMEOOCPicPage CPicLayer CPicFrameX(0000X?= elementOCPicPage CPicLayer CPicFrameX000X0?P0 elementOCPicPage CPicLayer CPicFrame000000?| elementOCPicPage CPicLayer CPicFrame( 000?0Z elementOCPicPage CPicLayer CPicFrame ;D<?? elementOCPicPage CPicLayer CPicFrame 0 00?; elementOCPicPage CPicLayer CPicFrame CPicSprite ccd pulsante1Label Controllalabel> JwK3nNE. Click Handlerevento_pulsante clickHandler;F4U[ ["rb1Label Radio Buttonlabel> JwK3nNE. Initial Statefalse iniCPicPage CPicLayer CPicFrame CPicSprite(( ((d9hface_mc`y `yd:Marrow_mc d;l highlight_mc d</ shadow_mc d=z' darkshadow_mc d>highlight3D_mc?"r Skin ElementsOO?% var component = _parent._parent; //::: don't delete the above //::: SKIN ELEMENT REGISTRATION /* To add styleFormat properties to your skins : 1) Break up your skin into individual movie clips (skinElements) 2) add a registerSkinElement line of code for each skinElement component.registerSkinElement(skinElement, propertyName) // makes the skinElement Listen to the propertyName specified (eg: "background") n*/ component.registerSkinElement(arrow_mc, "arrow"); component.registerSkinElement(face_mc, "face"); component.registerSkinElement(shadow_mc, "shadow"); component.registerSkinElement(darkshadow_mc, "darkshadow"); component.registerSkinElement(highlight_mc, "highlight"); component.registerSkinElement(highlight3D_mc, "highlight3D");  READMEOOCPicPage CPicLayer CPicFrame CPicSprite d8Nup?b$ d?>Gdown?v dF+disabled?= buttonsO?7xstop();?nstop();tialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data1dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5X[a [a "txrb2Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data2dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5X[I [I"$rb3Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data3dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5X[t [t" +rb4Label Radio Buttonlabel> JwK3nNE. Initial Statefalse initialState;F4U Group Namegruppo_radio_1 groupNameyAqEM5Data4dataل[GyXLabel PlacementleftrightlabelPlacement1GIChange Handler changeHandlerQ`' K"5XCPicText  C@@Arial( risultato [x ,t[@,Arial( testo_domanda?#H //------------------------------------------------------------------------------ // A. Veneziani // Filmato Flash di esempio d'uso dei componenti box di testo, radio button // e pulsante (tecnicamente TextField, FRadioButton ,FPushButton) // che implementa una pagina per domande a scelta multipla per un // possibile sistema di valutazione didattico //------------------------------------------------------------------------------ // lettura parametri dalla querystring o da FlashVars... testo_domanda.text = _root.domanda; rb1.setLabel(_root.risposta1); rb2.setLabel(_root.risposta2); rb3.setLabel(_root.risposta3); rb4.setLabel(_root.risposta4); risp_corretta = _root.corretta; // controllo della correttezza della risposta data... function evento_pulsante() { if (gruppo_radio_1.getValue() == undefined) risultato.text = "Non hai dato una risposta."; else { // controllo della risposta fornita... if (gruppo_radio_1.getValue() == risp_corretta) { // formattazione dinamica del testo (variazione del colore a run-time)... FormatoTesto = risultato.getTextFormat(); FormatoTesto.color = "0x00FF00"; risultato.setNewTextFormat(FormatoTesto); risultato.text ="Risposta corretta"; } else { FormatoTesto = risultato.getTextFormat(); FormatoTesto.color = "0xFF0000"; risultato.setNewTextFormat(FormatoTesto); risultato.text ="Risposta errata. La risposta corretta era la #" + risp_corretta; } } }  Livello 1O Livello 1O n) CDocumentPagePage 1Scena 1VESESymbol 1 PushButton2U<{r;FPushButtonSymbol..\..\..\Documents and Settings\Administrator\Dati applicazioni\Macromedia\Flash MX\Configuration\Components\Flash UI Components.flaFlash UI Components/ PushButton(<r;(<UI Components/FPushButtonLabel Push Buttonlabel> JwK3nNE. Click Handler clickHandler;F4Ubutton_live.swfNCWSKIx;[lGr|Β˧DJE=-YR,Oɥ$lfwwwֻi['gB! 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