Actually there are some limitation in the commands that
the client can send to the server. In particular only one simulation can
be execute at time, so if more users start a simulation at the same time
the programs crash. The client can also crash if the expected number in command
parameter are substitute with chars.
Other limitations are this:
- There's no check if more users had the same name. If this occurs,
many problems may occurs.
- If a client connect to the server when there's a simulation being
executed, the client crash.
Sorry, but i don't had time to resolve this limitations. |