The Great Timeline of Western Brun
A
history of Brun beyond the Known World
This
article uses all existing canon and fan created information to
develop a timeline of Brun, the continent of the Known World,
focusing on its western regions which are not traditionally part of
the canon Known World. I have added a small amount of my own creation
to the available information. In canon sources, Western Brun is a
mysterious land, of which only the southern part, The Savage Coast
and the Arm of the Immortals, have been developed in the “Voyage
of the Princess Ark” series by Bruce Heard, originally
published in Dragon Magazine and later compiled in the boxed
sets “Champions of Mystara”, “Red Steel”
and “Savage Baronies”. The rest of the land
received only brief mentions in canon sources, such as the Master set
map and some adventures. The vibrant Mystara fan community, however,
has added a lot to the development of Western Brun, adding much
material to the scarce canon information about the continent.
To
list all these sources in this article would require a huge amount of
notes; I will instead list at the end of this article all the fan
sources I have used, asking for forgiveness in advance if I have
forgotten or omitted someone.
The first canon source to
depict the whole world of Mystara, (which at that time had not been
named as such), was the map in the D&D Master Rules set by
Frank Mentzer. On the map Brun was largely occupied by the “Empire
of Dorfin IV”. Later canon, in particular the first installment
of the “Voyage of the Princess Ark” by Bruce
Heard, assumed this map could have been a compilation of unreliable
sources, but it gave me an idea. As the name Dorfin appears later in
relation to gnomes (for example in AC11: “The Book of
Wondrous Inventions”, compiled by Bruce Heard), the
guideline of my personal history of Western Brun is that gnomes are
the secret movers and shakers of the continent, and they really had a
great empire spanning it, an empire they are ready to re-form. This
idea was also partially inspired by the vapourware product “Hackwurld
of Mystaros”1
by James Mishler, where he planned to place the Hackmaster’s
gnome titans in Western Brun.
To facilitate understanding of the
different sources used in my timeline, I have put a [C] at the end of
the event when it is mentioned in canon, a [F with number] when is
mentioned in some fan material listed at the end of the article and a
[M] when it is wholly my own creation. Note that I have also expanded
on some canon and fan events with my own ideas.
The history of
the nations of the Known World (the ones which had a canon Gazetteer
produced) is in the background of this timeline, and therefore only
the most important events are mentioned. The history of Alphatia and
the Isle of Dawn are also only briefly mentioned unless it directly
affects Central and Western Brun.
Besides gnomes, I also see
Central and Western Brun as inhabited by many other races, from the
most ancient, such as dragons, giants, rockmen and geonids, chameleon
men, lizardkin, neanderthals, sasquatches, centaurs and fairy folks,
lupins, rakastas, tortles, neshezu, phanatons, gyerians, to the human
races who came before the time of Blackmoor, such as Oltecs, Azcans
and the ancestors of the people of Robrenn and Ethengar, to the
humanoids and the elves who came after the Great Rain of Fire.
The
variety of people, cultures and themes creates a diverse and
interesting setting, with plenty of adventures waiting for bold
explorers!
Before
the arrival of humans:
The most ancient sentient land
inhabitants of Brun were probably ancient elemental creatures such as
geonids, rockmen, sand folks, desert ghosts, medusa, nixies, djnnis
and efreets. Later came plant creatures such as fungoids, stolari,
gakarak and ents, oozes and worms such as scamille, decapus and
wurmlings, then insectlike creatures such as aranea, manscorpions,
formians, hivebroods and crabmen, then reptilian creatures such as
tortles, frogfolk, chameleon men, carnifex, sis’thik, newts,
lizardmen, gatormen, caymen, troglodytes, drakes and dragons.
The
seas had their own inhabitants, the most ancient being probably
kopru, kna, devilfish, shark-kins and sea dragons, then crabmen, sea
hermits, snappers and tortles, dragon turtles, narwhals, dendan
whales and noble dolphins, omm-wa, sea giants, sea elves, mermaids
and tritons.
Then came intelligent birds like faenare,
harpies and gyerians and mammals, such as sphinxes, hutaakans,
lupins, rakasta, goatmen, phanaton, neshezu, ratlings, enduks,
cryions, jorri, mythu'nn folk, mugumba mud-dwellers, packydermions,
tabi. Later came humanoid races such as garls, neanderthals and
giants. Actaeons, brownies, centaurs, faeries, fauns, gremlins,
imps, leprechauns, pookas, pixies, sidhe, sprites and any other
fairy folks are also very ancient and may have preceded mammal
inhabitants.
All these creatures have not completely
disappeared from Brun; at the very least, they survive in isolated
pockets of land, but in many cases they have their own nations and
organisations or are relatively common and widespread in some
regions.
Immortals:
Using mostly Marco Dalmonte’s Codex Immortalis as a
source, I have also mentioned the action of the Immortals who were
natives of Brun, as I believe the path to immortality of a powerful
being is bound to have great repercussions on large regions of the
world.
Humans, demihumans and humanoids: Humans,
gnomes, dwarves, elves, humanoids and hin are just the newcomers to
the continent, as they arrived after the Great Rain of Fire or just
some centuries before it. It is worth to detail the individual
history of each major race to better understand what their numbers
and cultures could be in modern Brun. Even if canon Mystara sources
say most of these races are a relatively recent creation of the
Immortals, a DM who wishes to have all the D&D worlds in an
unique material plane should really dismiss these origin stories as
myths, as already suggested in my article “Guide to
Mystaraspace” in Threshold issue #15, and consider them
more ancient races.
Humanoids: As Blackmoor promoted
several crusades to exterminate beastmen (the ancestors of humanoids)
before the Great Rain of Fire GRoF, it could be assumed beastmen
began to again spread across northern Brun only from 2400 BC and
reach southwestern Brun only after 1700 BC and the Savage Coast after
1300 BC, as detailed in the Hollow World boxed set migration map.
Elves: The great migration of Ilsundal (and probably
others) reached Brun from Davania only around 2300 BC, but it can be
easily deduced from canon that other groups of elves lived in the
continent before that date, for example the ancestors of the
Shadowelves, Shattenalfen, Belcadiz and the elves of Wendar. For more
about this topic see my article “The Elven Clans and Their
Migrations” in Threshold issue #10. Given this history,
groups and nations of elves could now be present anywhere in Brun.
Dwarves: Supposedly natives of Brun, dwarves could
probably be present anywhere in the continent even if canon sources
do not detail other groups beyond the Known World and the Savage
Coast. Dwarves of other regions of Brun could either be descendants
of the pre-GRoF Kogolor dwarves, or colonists from Rockhome and the
Savage Coast in more recent centuries.
Gnomes: The
canon sources saying that gnomes were created by Garal after the GRoF
conflict with their presence in Davania, Blackmoor and in other D&D
settings, so it could be assumed they are an ancient race like
dwarves. In this article I will indeed assume the Yalu river valley
could be their original birthplace, but the true origin of the gnomes
could be in any Mystara continent or elsewhere in the multiverse.
Halflings: They came from Davania after 1500 BC, but
they were present in Blackmoor, so some could have come to Brun even
before the Great Rain of Fire. Also a minority group could have gone
to other regions of Brun after that date.
Humans:
Oltecs and Azcan were the main human cultures of southern Brun before
the Great Rain of Fire, but Neathar and Antalians were certainly also
present in the north. As we will see in the timeline below, fan
sources have greatly expanded the migrations of human cultures in the
early history of Brun.
75,000
BC:
Rakasta come to Brun, maybe from Skothar or Davania. At
this time the continent is inhabited mostly by fairy folks,
neanderthals (brutemen), giants and lupins in the centre and the
north, with several populations of crabmen, tortles, chameleon men,
lizardmen, troglodytes, aranea and others in the southern lands.
These different races are often in conflict. Occasionally one or more
of these races did create a vast kingdom that lasted centuries or
even millennia, but eventually fell. (F2, M)
40,000 BC:
By this time the first humans, ancient Neathars, have settled the
Alphatian sea and some areas of northeastern Brun. Dwarves and gnomes
could already exist at this time as recognisable races, possibly
descendants of brutemen. (F2, F3)
[Image:
Human fighting a Giant]
Caption:
Human fighting a giant
35,000
BC:
First oltec migrations reach southern Brun from the
Alphatian sea. Rakasta spread to many regions of Brun, eventually
settling in much of the continent. (C, F2)
12,000 BC:
Lhomarrian culture spreads in eastern Davania and the southern
Alphatian sea. Oltec culture also develops and spreads in southern
Brun and Davania. The two human cultures usually cooperate against
other races, particularly aranea, carnifex and other reptilian races.
(F3, M)
10,000 BC:
Tribes of Valoin (ancestors of
Littonia and Karjaala) and Skandharians (ancestors of Antalians) from
Skothar colonise parts of North western Brun (F2). Last remnants of
the brutemen and giant civilizations still dominates part of Brun (C,
F1)
9,000 BC:
The carnifex of Y’hog begin
their conquests from north western Davania. In the following two
millennia they spread through northern Davania and southern Brun,
inciting and helping local reptilian and amphibian people against
brutemen, giants, humans and humanoids. (F3)
7,000 BC:
The
destruction of Lhomarr and Y’hog creates a diaspora of
Lhomarrian people, who create several different nations in
northeastern Davania and southern Brun. (F3, M)
6,000 BC:
The number of brutemen has declined in all of Brun. Karimari
already live in the Serpent Peninsula, and dwarves in eastern Brun
(C) they all may be descendants of the brutemen, as well as the
gnomes of Central Brun (M)
Rise
of civilizations
5,000 BC:
The
rise of the Oltec empire in the area of the modern Black mountains
pushes former Lhomarrian cultures to the west (ancestors of the
Yezchamenid and Huleans) or
the east (ancestors of Nithians and Ylari). The giants of Gandhar
dominate much of the modern Isle of Dawn and Alphatia. The Draconic
Empire rules northeastern Brun, including dwarven territories. Mid
and western Brun is inhabited by lupins, rakasta, gnomes and Neathar
humans (ancestors of Robrenn and Eusdria) with some Oltec tribes.
Another Neathar group, the Maharians (southern Neathar) colonize
parts of the modern Known World. (F2, M)
4,000 BC:
A
new human migration comes from Skothar (ancestors of Ethengarians)
(F2, M)
Oltecs reach the Savage Coast contacting tortles and
manscorpions (C) The Jakar and other rakasta are integrated into
Oltec society (F2). Ninsun is a great mage and Oltec empress,
expanding the power of her people in Brun and the south to Davania
(F4). The Pitchan nation unifies the Oltec people of the Arm of the
Immortals and eventually becomes an empire (F6). Beastman of northern
Brun enslave some Neathar clans, creating a breed of hybrids which
will become the Dena (F6).
Blackmoor
era and the first kingdom of Dorfin
3,500
BC:
Blackmoorian humans from Skothar begin their travels and
colonisation, reaching southern Brun, where they will eventually
found the colony of New Blackmoor in the present day Known World.
(F3, M) The Azcans secede from the Oltec empire (C) Sandfolks are
brought to New Blackmoor from Skothar (F6).
3,400 BC:
Blackmoor becomes ever more powerful while the Dragon Empire
of Brun loses ground. Gnomes and dwarves, very interested in
Blackmoor technomagic, cooperate with the humans. Blackmoor promotes
crusades against beastmen and lupins, Rakasta and other humanoid
races are often persecuted too. (C, F2,3, M)
Utnapishtim leads an
Oltec colonisation to south western Brun (F4). Imlec2
in Borea is founded by the gnome Dorfin to trade with Blackmoorians
(M).
3,300 BC:
Oltec nomads settle the Yazak
steppes, also inhabited by beastmen. Yazak becomes an open trading
city (F6).
3,200 BC:
Garal Glitterlode leads the
gnomes to create an independent nation in the cold region of the Yalu
sea and builds the first Earthshaker. (F4, M) The mortal Cymorrak3
becomes the immortal Asterius after having greatly expanded Blackmoor
trade in Brun (F4) The wizards of Blackmoor win against the dragons
and gives them the Dragonlord armour to ensure peace (C).
3,200
- 3,000 BC:
The growing Blackmoorian power in southeastern
Brun pushes many Neathar and Oltec people north and west. The
powerful cleric Djaea protects the Neathar of central Brun from
Blackmoor colonisation. Cretia is the leader of the Etesh people at
this time, protecting them from Blackmoor’s attacks and
eventually helping them after the Great Rain of Fire, thus attaining
immortality. (F3, F4, M) Rathanos saves the Oltec empire from Azcan
conquest (M) Yazak is overrun by beastmen pushed west by the
Blackmoorian crusades (F6). Many beastmen settle in Hyborea while the
beastmen/Neathar hybrids, the Dena, seek refuge in the Icereach range
(F6).
The
Dark Age and Dorfin II
3,000 BC:
The Great Rain of Fire destroys Blackmoor on Skothar and
shifts the position of the continents, making western Brun much
warmer. (C) The cataclysm also leads to the spreading of the
Wasting, a disease due to technomagic poisoning, which causes the
death of many original survivors during the next centuries. (F5)
Gnomes are one of the few races immune to the Wasting, and they rise
to power quickly in central Brun. Understanding the peril of
technomagic items for other races, gnomes soon begin a campaign of
destruction of such creations. The gnomish city of Imlec in Borea,
however, is heavily damaged by the cataclysm (F5, M). Jakar migrates
to the Arm of the Immortals. Other rakasta spread in the Yazak
steppes and Norwold (F2). Dwarves of northern Brun are forced to
begin a long migration south due to the changing climatic conditions
(F5). Sandfolk settle the Adri Varma plateau but have lost much of
their former material culture (F6).
2,990 BC:
Wallara
and Aranea become dominant in Western Brun following the Great Rain
of Fire (C).
2,950 BC:
The gyerian Cochere leads
many of her people from Skothar to Brun and gains immortality.
Faenare and gyerians spread in Brun. Djaea saves many Neathar human
from extinction after the Great Rain of Fire, founding the druidic
orders (C, F4). The fey of Genalleth (modern Wendar) help the local
elves survive the Great Rain of Fire (F6).
2,900-2,500 BC:
Rathanos helps several cultures of Oltecs and Azcan descendants
in Sind, Atruaghin lands and the Savage Coast survive the difficult
times after the Great Rain of Fire, and becomes an Immortal (C, F4,
M). Blackmoorian colonists, dwarves, gnomes and Neathar of northern
Hyborea survive by creating the Qauriks4
domed cities and turning to the worship of Zugzul (C, F4).
[Image:
Bison hunt]
Caption:
Oltec descended natives hunting bisons
2,800
BC:
Yazak manage to thrive with Blackmoorian technomagic,
controlling the steppes to Dravya and Billeot, and the rakasta of
Plaktur (F6). Oltecs of the east disappear, destroyed by the
consequence of the cataclysm (C, M). Imlec is now rebuilt and the
gnomes create the second kingdom of Dorfin, which aids the cause of
the Law against the dominant chaos of the time after the cataclysm
(M).
2,749 BC:
Dwarves of northern Brun have
reached the region of Norwold by now (F5).
2,700 BC:
Pushed out of Norwold by rakasta, the Dena settle in Denagoth
(F6).
2,600 BC:
Fiend-worshipping city of Dravya
becomes a power in the Yazak, dominating Oltec and Neathar nomads,
lupins and rakasta up to Billeot and Plaktur (F6). Northern Brunian
dwarves and gnomes reach the region of the modern Northern Reaches
and Rockhome, where some other dwarves have survived. More dwarves
arrive from Skothar in the following decades (C, F5, M). Carnuilh,
fair-skinned Neolithic humans settle on the Adri Varma Plateau. The
humans keep to the northern parts while the Sandfolk dominate the
south (F6).
Rise
from the ashes and arrival of the Elves
2,500
BC:
Dwarven and gnomish kingdom of the Shimmering Lands
founded in eastern Brun, over the areaof modern day Rockhome and the
Northern Reaches. Former Thonian colonists of Central Brun reach the
shores of the Sea of Dread and create Taymora with local populations
(F5). The Ee’ar elves leave Ilsundal’s migration and
settle in the Arm of the Immortals. The bulk of the elven migration
goes on eastward (C). Antalian expansion pushes the Valoin people to
the north of Norwold (F9).
2,400 BC:
Lower
Urzud5
on the Borean river is resettled by beastmen (F6). The Antalian
spread in Norwold and north eastern Brun (C). The Temple of Chaos is
formed in the Great Valley (modern Hule) by Hel, Korotiku and
Valerias. Followers of the Law escape in the Kavkaz region north of
the Valley (F6, 7). Carnhuil tribes are pushed west by the Antalians
(F9). The gnomes of Dorfin establish relations with the Followers of
Law and aid them (M).
2,350 BC:
Two different
migrations of elves arrive in Brun, one led by Enoreth in the Serpent
Peninsula and the other by Ilsundal in the Arm of the Immortals. (C,
F, M). Some elves settle the Ozungan forest in Central Brun
(F7).
2,335 BC:
Iraklit empire in Kavkaz adopts the
Way of the Law, but an attempt to invade the Great valley is
unsuccessful (F6,7).
2,300 BC:
The Temple of Chaos
promotes the creation of The Nine Kingdoms of Boludir, Karsun,
Huyule, Yozgulak, Birgidir, Karsile, Eivanjan, Jandir and Kuliye,
which compete for control of the region. The valley is mostly
inhabited by humans of Oltec and Neathar descent, aranea, fairy folks
and some elves who settle in the great forests. (F6) Dravish
civilization, an alliance of Neathar, Oltec and Tortles, conquers the
Yazak and expand in the steppes with powerful magic. They meet the
aranea of Herath who decide to develop shapechanging magic to hide
from the humans (F6, F10, M).
2,250 BC:
Urduk from
the Midlands settle in the Great Waste (C).
2,200 BC:
The
two elven migrations of Ilsundal and Enoreth meet in the area of
modern Glantri. Some clans stay, while others go to the Sylvan Realm
(C, F). Oleyan leads the Verdier south of Taymora (F4). Tanagoro
colonists reach the Serpent Peninsula (C). Enoreth elves settle in
Genalleth among the elves that were in the land since before the
Great Rain of Fire. Other elves settle the Highlands. Both groups
establish relations with the Geffronell of Denagoth (F6, F9). The
gnomes of Dorfin establish cordial relations with the elves, who
however do not embrace the Way of the Law (M).
2,100 BC:
Ilsundal creates the Sylvan Realm in north western Brun. Meditor
and Verdier elves settle in the Dymrak forest and in the region south
of it (C). Contact with the Enduks and the city of Dravya bring
development to the Pitchan city states in the Arm of the Immortals
(F6). Creation of the Lawful Brotherhood and the Citadel of Law among
the human tribes of the Midlands and refugees from the Great Valley
(F6). Jotakk of the Den unites the brute tribes and proclaimed
herself the ruler of Deng (F9).
2,098 BC:
Antalians
reach Hyborea and settle there, later mixing with local Oltec and
Valoin humans and forming the Iulutiun people. They meet the Arctic
dwarves that have lived in the region for centuries (F6,7, M).
2,035
BC:
Some Iulutiuns of Hyborea create the realm of Sidsteland
on the eastern coast (F6,7).
2,011 BC:
Civil war
and division of the Iraklit empire in the nations of Dvinzina,
following the Way of the Law, and Grouzhina, following the ancient
Hulean faith preceding the Temple of Chaos (F6, 7).
2,000
BC:
The weakening of Grondheim and the Shimmering Lands leads
to an Antalian golden age in north eastern Brun, with legendary
heroes and future immortals Thor, Loki, Wayland, Frey and Freya
defeating giants, dwarves and dragons. (C, F4, F5) The glacial dam at
Klintest breaks, unleashing a great flood across Mogreth, and nearly
wiping that civilization from the land (F5). Nimmur and Herath
founded in Western Brun. Nithian agricultural settlements flourish in
modern Ylaruam (C). Apex of the Dravish civilization in the Yazak
steppes. The Portals to Everyland are developed (F6, F10). Some
Neathar tribes settle peacefully in the Genalleth valley (F6).
1,950
BC:
Elves return to the surface in modern Glantri.
1,918
BC:
Foundation of Sardjikjan Kingdom, following the Way of
the Law (F6,7).
1,909 BC:
Civil war destroys
Bylot/Bileot (F6, 7). Kingdom of Antasyn founded in the western Great
Valley (F6,7).
1,900 BC:
All the Ee’aar now
have wings and found the Kingdom of Aeryl (C). The Citadel of Law
converts many human tribes of the north to the Way of the Law. They
will eventually become the Five Tribes of Law of the Midlands:
Uimach, Ausdran, Roanna, Andar and Shonak (F6).
1,850 BC:
The Churan Empire is founded in the Arm of the Immortals
(F6).
1,812 BC:
Some Iulutiuns of Hyborea form the
Jaakuori tribe (F6,7).
1,800 BC:
Ilsundal creates
the first Tree of Life in the Sylvan Realm and achieves immortality.
Kagyar creates the new dwarves and the old ones become the
Modrigswerg. Steel wars begin in Urzud. (C) Orcus is a feared
warleader in the service of Thanatos at the dusk of the Taymoran
civilization (F4). Citadel of the Law and Midlands threatened by
humanoid attacks (F6).
1763 BC:
Frost giants, led
by Ulf One-Eye conquer the lands of the Litoniesu and Lietuvans, the
Valoin of northern Norwold, creating the realm of Nordenheim
(F9).
[Image:
Hyborean warriors]
Caption:
Hyborean warriors
Second
Cataclysm and first humanoid invasion
1,750
BC:
Volcanic eruptions in south eastern Brun destroy what
remains of Taymora and Inti lands and affect Sindh and the Serpent
Peninsula. (C) Dravish cities are ruined as well in the Yazak steppes
and the civilization begin to decline (F6).
1,725 BC:
King Loark’s great horde sweeps over eastern Brun. In the
remote north, Ilmarinen saves his people from the humanoids and will
eventually attain Immortality. The humanoids destroy the Antalian
golden age in eastern Brun. (C, F4). Beastmen tribes expand in
northern and Central Brun (C, F6). Akkila Khan’s forces sweep
through the eastern parts of the Adri Varma Plateau on their way to
Glantri. Humanoids mix blood with the Carnuilh forming the Oghriz
(F6). Enoreth unites the Genalleth, Geffronell and the recently
settled Lothenar forest to resist the humanoid invasion (F9). Saamari
and Vaarana flee eastwards from the horde (F9). The gnomes of Dorfin
are attacked too, Imlec is partially sacked and the nation is in
chaos for decades (M).
1,722 BC:
Akkila Khan’s
hobgoblins are repelled from Genalleth by the Korrigan and attack
Ethengar and the elves of the Highlands, united by Atziann in the
Kingdom of Aengmor (C, F4, M).
1,720 BC:
Verdier
elves join the Meditor in Alfeisle (C).
1,717 BC:
More
humanoids from Urzud invade the Midlands, Black Mountains and the
Great Valley, then to the Yazak steppes (F6, 7).
1,707 BC:
The rakasta city of Plaktur is sacked and occupied by
humanoids, then most of the Dravish and Yazak cities are sacked as
well (F6, 7). This and the following earthquake scatters many rakasta
in the southern Savage Coast and to Sind (F2). The Kzinti rakasta
nation is formed from refugees of Plaktur (F7, 10).
1,700
BC:
Glantrian catastrophe and King Loark’s death,
possibly caused by the elf king Atziann in Aengmor (C, M) or by Idris
betraying the Korrigans (F4). Frey and Freya manage to save Antalian
people from the humanoid invasion (F4). Akkila khan continues to
fight against the Ethengarians (C). Tanagoro colonists arrive in the
Arm of the Immortals (C, F6). Yazak cities destroyed by earthquakes
and humanoid invasions (F6). Kargan, Grand Master of the Lawful
Brotherhood crowned as the First King of the Kingdom of Law in the
Midlands (F6). Valley of the Skeletal Kings created by the Black
Jarls Antalians in Hyborea. Riesengard Ogres, enslaved by the Black
Jarls, turn to the worship of Wotan to fight them once freed (F6).
Some Highlands elves escape to Genalleth (F6) Trolls degenerate and
Grondheim falls (F3,7).
1,698 BC:
Bulzan founded in
the western Great Valley by survivors of the Yazak cities (F6,
7).
1696 BC:
The Saamari and Vaarana established
the realm of Isanmaa in the north (F9).
1,695 BC:
Atziann’s clan founds the underground city of Aengmor
(C).
1,689 BC:
Azardjian founded by Great Valley
emigrants between Dvinzina and Grouzhina (F6,7).
1,688 BC:
Akkila Khan becomes the immortal Yagrai. Baka is the first Khan
of the Ethengar (C). Enoreth’s death dissolves the unity of the
northern elves (F9).
1,675 BC:
Tahkati Storm-tamer
domesticates the horse and unifies the Atruaghin tribes. Refugees
from his conquest escape west and call themselves the Sindhi (C).
Humanoids are integrated as military force in the Great Valley
society (F6, 7).
1,662 BC:
Kiteng is freed from
humanoid rule with the help of nomad Kazmen (F6,7).
1,650
BC:
The lupin leader, Loup the Black, heads a migration of
lupins from Glantri to the Yazak steppes and the Savage Coast,
defeating many humanoids and creating the first community which will
evolve into Renardy (C, F4).
1,636 BC:
Some
Iulutiuns of Hyborea leave Sidsteland and become the nomads of Maamme
in the west (F7).
1,593 BC:
Bozdogan replaces Hel
as the dominant Immortal of the Temple of Chaos (F6,7).
1,550
BC:
Maat, Pflarr and Chardastes unify the Kingdom of Nithia
defeating Apophis (F4).
1,545 BC:
Bozdgogan’s
crusade against the other faiths of the Great Valley (F6,7).
1,542
BC:
Synn dominates and terrifies Central Brun until defeated
by other dragons and becomes a Night Dragon (F7).
1,521
BC:
Dvinzina and Grouzhina try to destroy Azardjian but fail
(F6,7).
Halflings
and Wogar’s horde, Empire of Dorfin III
1,500
BC:
The halflings of Davania, led by Brindorhin, escape from
the aggressive human empire of Varellya and arrive in the Serpent
Peninsula, but are soon menaced by other humans, and leave the region
for the modern Five Shires. (C, F4) Malafor creates the bond between
merrows and dolphins in the Sunlit sea and performs other epic deeds
in the southern ocean (F4).
1,478 BC:
After a civil
war, the Mebirush Empire, created by descendants of Tanagoro and
Oltecs, replace the Churan in the northern Arm of the Immortals (F6).
Some Tanagoro people settle south, founding new city states
(F11).
1,420 BC:
Elves conquer Mictlan (modern
Aengmor) (C).
1,413 BC:
War between the humans of
Sidsteland and Maamme in Hyborea (F7).
1,400 BC:
Idris
creates the nation of Denagoth with the goal of destroying Wendar and
gains immortality (F4). Hutaakans come to dominate the Traldar lands.
Atruaghin unites the clans. (C) Vaprak/Jammudaru destroys the Kingdom
of Law in the Midlands (F6). Dravish civilization by now has become
corrupted and oppress the tortles (F10).
1,395 BC:
Bulzan expand its power in the eastern Great Valley (F6,
7).
1,363 BC:
First koatulit festival established
in Hyborea to promote peace between the Iulutiuns of Sidsteland and
Maamme (F7).
1,362 BC:
Namejs’ rebellion
defeats the frost giants of the north and creates the Valoin realm of
Littonia in northern Norwold (F9).
1,310 BC:
Wogar’s
horde leaves Urzud to the Cradle in south western Yalu sea. (C) The
invasion reaches the Great Valley.
1,305 BC:
Wogar’s
horde follow the Yalu river southward, in the track of the great
herd6.
(C).
1,300 BC:
Eyrindul is active in central Brun,
creating the Daendur clan of elves near Lake Tros in Darkwood. He
also contacts the elven communities in the Savage Coast and the West.
Goblins sack the Dravish city of Bylot (C, F4). Humanoids conquer the
kingdoms of the Great Valley (F6). Hin arrive in Faerdinel (modern
Five Shires) from Davania (C). Realm of Forenath, inhabited by humans
and elves, created in northern wildlands (F9).
1,299 BC:
Centaurs (Kantari, Saanal), rakasta (Nirmals), lupins (Jordaves)
humanoids (Dortegul, Drakalmar, Garraktal, Gronmak, Guslash,
Lazatman, Mashmillog, Nyatkai, Noiciem, Sandsurfers gnolls, Zoitagal)
and humans (Chanturs, Dormiak, Drakalmar, Evenkir, Guymirs, Jochor,
Kourountis, Mointyrs, Mortis, Nuvaits, Oughais, Sainin, Sanis,
Sondyghars, Tchallins, Zenets) compete for dominance in the steppes
of Borea after the end of the dragon dominions. Dragons create
Drakenhome and settle it with the Drokhoor kobolds. Mlazned cryons
spread in Hyborea (F7).
1,297 BC:
Bulzan’s
capital sacked by Wogar’s horde (F6,7).
1,296 BC:
Ogres betray king Wogar at the battle of Khuzud in the mid Yalu
river, kill his shaman and go eastward through the Yazak steppes to
the Black Mountains and Sind. Other groups go to the Endworld line,
while Wogar’s main force invades the Savage Coast (C). Wogar
moves to the Great Valley and occupies it (F6,7).
1,290 BC:
Oltecs, elves, lupins and rakasta of the Savage Coast are
displaced and endangered by the humanoid invasion. Volcanic eruptions
in Aengmor displace the elves and their lupin allies. (C).
1,280
BC:
Ogres reach Sind under Vaprak/Jammudaru (C, F4). The
Mebirush empire of the northern Arm of the Immortals is attacked by
humanoids (F6).
1,270 BC:
Some ogres leaves Sind
and reach Ogremoor (C).
1,263-1,257 BC:
Wogar dies
in the Great Valley and becomes an Immortal; his shaman is tricked by
Hosadus to go east, and the horde invades Sindhi and Urduk lands (C,
F6).
1,252 BC:
Karimari from Yavdlom helps the
Urduk against the humanoids (C).
1,250 BC:
Hosadus
declares the Kingdom of Great Hule (F6) Red Orcs pushed out of Sindh
into Atruaghin lands and Cruth mountains (C).
1,245 BC:
Bulzan freed from humanoid rule (F6,7).
1,241 BC:
Lawful Brotherhood armies invade the Great Valley from the north
but are repelled (F6,7) The gnomes of Borea have now built several
Earthshakers. They are able to conquer vast territories and the
Empire of Dorfin III is formed north of the Yalu sea (M).
1,235
BC:
Sacred men kill Hosadus and bureaucracy take power in
Hule (F6,7).
1,210 BC:
Year of the Great Deluge in
Hyborea due to exceptional heat (F6,7).
1,205 BC:
Huyule founds Korgut (modern Kladanovic) to trade with the Urduk
of the plain and the Serpent Peninsula (F7).
1,200 BC:
The
wizard Iliric of Bylot creates the tower of Rockwater west of Lake
Tros and later becomes an Immortal. Bagni Gullymaw the devourer and
his trolls terrorize eastern Brun then settle in Trollhattan (C, F4).
Humanoids leave the ruins of the Mebirush empire in the northern Arm
of the Immortals and continue southward (F6). A tortle revolt
destroys the renmants of the Dravish civilization (F10) .
1,192
BC:
Antasyn asks for Hule’s help against Bulzan and is
saved, but the sacred men slowly take control of the nation
(F6,7).
1,190 BC:
Wogar’s horde discovers
Aengmor/Oenkmar now risen to the surface (C). Galan Dragonheart of
the New Duchy of Law conquers Lower Urzud where he establishes his
capital and the new Citadel of Law, first nucleus of the Galannor
kingdom (F6). The gnomes of Dorfin III promote the rise of Galannor
(M).
1,153 BC:
Nithian traders reach Korgut
(F7).
1,150 BC:
Pegataurs settle in the southern
Immortals Shield escaping humanoid invasions and found Pazarkan
(F6).
1,141 BC:
Hule conquers Bulzan’s
capital (F6,7).
[Image:
Dorfin’s warriors]
Caption:
Dorfin’s warriors charging
1,138
BC:
The Empire of Dorfin unifies the tribes of Borea and
Hyborea and expands towards the Midlands and the Great Valley (F6,7).
The gnomes of Dorfin III are secretly the masters of the human
warleader who has adopted the name Dorfin, and supply him with
Earthshakers, allowing the conquest of an immense territory
(M).
1,107 BC:
The Yalu Empire of Dorfin expands
with Tashgoun as its capital and adopts the Way of the Law
(F6,7).
1,104
BC:
Rafiel becomes the patron of the Shadowelves who begin
building the City of the Stars (C).
1,100 BC:
Bartziluth
the bugbear leads humanoid hordes in conquest as the main general of
Oenkmar (C, F4, M). Minroth finds Harbourtown. Nithian exploration
and colonization of Southern Brun (C).
1,088 BC:
The
great Yalu Empire of Emperor Dorfin conquers Dravya, pushing south
the Hattis (Oltec people) and the Dars (Neathar-Oltec) (F6,7).
1,076 BC:
Beginning of a decades long war between
the Yalu Empire and Hule (F6,7). Hule promotes humanoid attacks and
rebellions in Borea against the Empire.
1,050 BC:
Ranivorus promotes a great gnoll invasion from the Known World to
Hule (F4). Talmav nomads escape the Yalu Empire and go to the west
(F6,7).
1,048 BC:
War in Hyborea between arctic
dwarves and frost giants when an ancient Blackmoor device is
discovered (F6).
1,047 BC:
Karsanite kingdom
founded on the Western Gulf of Hule (F6).
1,034 BC:
Following the disappearance of Emperor Dorfin, the Yalu River
Empire ceases its crusade against Hule and lose some territories
(F6). The gnomes of Dorfin III still maintain control of large
territories of Brun for centuries to come, and manipulate local
kingdoms and tribes to support the Way of the Law (M).
1,031
BC7:
Nithian explorers reach the area of modern northern Zuyevo,
then inhabited by Valoin people and called Azidhaka and create a new
nation called Neskayt east of the Talmav lands. The Talmav are
defeated and become vassals (F6,7).
1,029 BC:
Humanoids attack Isanmaa, but are defeated by king Vainamoinen.
The Shonaks reach the northern shores of Norwold (F9).
[Image:
Vainamoinen]
Caption:
Vainamoinen fighting humanoids
Nithian
power and colonization
1,000 BC:
Alphatian Landfall and first contacts with Nithia. Gnolls invade
Traladara and are repelled by heroes Halav, Petra and Zirchev, who
later will become immortals. Hutaakans hide in the Lost Valley or
disperse toward the west. Orcs enslave the Hin. (C). Darsagades
founded by settling Dars nomads (F6,7). Antalians settle in the
Genalleth valley (F6). Warming climate bring many lynxman and snow
pardasta rakasta tribes to Hyborea. Other rakasta mix with the humans
of Sind (F2).
990 BC:
Nimbeth founded by the elves
in the Northern Wildlands. Lothenar and Geffron elves move in
southern Den. Modern Wendar divided in Eastern Kevareth, Central
Genalleth and Western Greatwood (F6).
978 BC:
Dvinzina
conquers Azardjian and Grouzhina, recreating the former Iraklit
kingdom (F6,7).
970 BC:
Some elves of the Northern
Wildlands found the city of Thalion (F6).
964 BC:
Successfull Hin rising destroyes the power of the orcs in
Hindon, but the Hin are soon invaded by dwarves and Traldar
mercenaries (C).
950 BC:
Geffronell kingdom founded
by the elves in the southern Denagothian plateau (F6).
940
BC:
The Nimbeth elves defeat the Mengul humans and rise to
dominate them and the elven and human clans of Genalleth (F6).
930
BC:
Loktal Ironshield found the Glittering Lands in the
modern Shires (C).
921 BC:
Hule colonizes the coast
of the Gulf to the west (F6,7).
912 BC:
The Hin
defeat Loktal’s forces and found Shaerdon (C). The Yalu Empire
loses territories and the Kingdom of Sardjikjan is founded
(F6,7).
890 BC:
Genalleth elves from Wendar fleeing
internal conflict with the humans of those lands settle in the
woodlands of the Adri Varma Plateau (F6). Forenath falls after a
plague that pits elves against humans (F9) Some elves and humans
colonize Parthenal, northwest of Norwold, mixing with local Antalians
(F9).
873 BC:
First clashes between Hule and the
Karsanite kingdom, which will lead to several wars and the Karsanites
asking for Nithian help (F6,7).
850 BC:
The future
Immortal Maleen/Malinois guides the lupins resistance against Nithian
colonization of western Brun (F4, M).
811 BC:
Thalion
and Nimbeth defeat a Greatwood invasion (F6).
806 BC:
Nithian colony of Senta-ni-Tep founded on the southern coast of
the Great Waste (F7).
801 BC:
Orcs conquer the Hin
lands again (C).
800 BC:
As the Sylvan Realm is
besieged by humans and humanoids and overcrowded, Mealiden
Starwatcher leads many elves to the Known World and finds Alfheim
(C). Darokin town founded (C) Atruaghin, Hattani and Danel lead the
revolt against red orcs in the Atruaghin lands, but eventually Danel,
manipulated by Atzanteotl, kills Hattani (C, F4). The Kingdom of
Isanmaa is at its peak, and humanoid tribes pay tribute to the
Saamari kings (F9). The Moorkroft horde which threaten the Sylvan
Realm also attacks the gnomes of Dorfin III and turns several human
and humanoid tribes against them (M).
795 BC:
Atruaghin raises the plateau and becomes an Immortal (C).
779
BC:
Death of the last heir of the southern Dorfin dynasty
creates a long power struggle in Sardjikjian (F6,7).
750
BC:
The Dars of the northern Arm of the Immortals create an
unified kingdom (F6).
Kepher/Noumena is one of the last Nithian
pharaohs not corrupted by Entropy (F4).
746 BC:
Manipulated by Hule, Urduk tribes attack Nithian colonies on the
coast of the Great Waste, start of the Nithian-Hulean war (F7).
745
BC:
Hin begin a rebellion against the orcs occupying their
lands (C). The Kingdom of Galannor and the Seven Duchies of the
Midlands form the Council of Order with five human tribes of the
Midlands, while others remain neutral and others join the horde of
the humanoid chief Vaprak (F7). This event will lead to the creation
of the Neutral Alliance by human and rakasta tribes who do not want
to be involved in the struggle between Law and Chaos (M).
736
BC:
The New Citadel of Law built in Galannor (F7).
[Image:
Galannor knights and the Iraklit emperor]
Caption:
Galannor knights and Urduk nomads meet the Iraklit emperor
728
BC:
Nithians destroy the Hulean colony of Korgut, end of the
Nithian-Hulean war (F7).
725 BC:
Answering the
Karsanites Kingdom’s demands for help in their conflict with
Hule, Nithia invades the Hulean territories of the western Gulf coast
(F6).
724 BC:
The hordes of Vaprak take the Citadel
of Law in the Midlands but the hordes soon dissolve and are abandoned
by their human allies, allowing Galannor to rebuild (F7).
710
BC:
Bargda created, supposedly from minotaurs that betrayed
the enduks in Nimmur8
(F4). Ten Years War in Wendar resulting in growing power of Nimbeth
and a defeat for Genalleth and Greatwood (F6).
702 BC:
Bulzan and Antasyn declare independence and the first Hulean
Empire fragments. Temple of Chaos divided by religious conflicts
(F6,7).
700 BC:
Hin Keeper Coberham Shadowglint
discovers the secret of the Blackflame in the Five Shires and later
becomes an Immortal (C, F4). Nithia’s mainland corrupted by
Entropy, and sees the beginning of a civil war. Nithians in the
Savage Coast mix with the local Oltec populations (C) The orc leader
Karaash/Ilneval travels and conquers lands from Hule to Robrenn, the
Dravi cities and Western Brun, killing Minoides and eventually
attaining immortality (F4).
Lornasen, opponent of Eyrindul, leads
some Shiye elves to Norwold (F4).
690 BC:
Sokhtar
manscorpions escape the Konumtali. Savannah pushed by Nithian
attacks, flee underground and are welcomed by the Enduks in Nimmur
(C). Herathian wizards wipe out the Wallara memories to protect their
secret, wiping out the Wallara civilization (C).
686 BC:
The Iraklit Empire again fragments in Azardjian, Grouzhina and
Dvinzina (F6,7).
662 BC:
The Jaakuori tribe of
Hyborea awakens a great monster called Ufloq which slays many before
returning to its hideout in the ice (F6,7).
655 BC:
Urduk
nomads settle Grouzhina founding Kyurdukstan, as the prairie of the
Waste becomes a desert (F7).
653 BC:
Nithia now has
full control of the Savage Coast and the Karsanite kingdom (F6,7).
Zaranaster introduces the new religion of Mizara-Idam among the Dars
(F6,7).
650 BC:
Desertification of the Sind desert
worsens (C).
640 BC:
Duncan the clanless creates
the Heartlands human realm in central Wendar (F6).
611 BC:
Alliance between the Dars and the Pegataurs of Pazarkan
(F6,7).
610 BC:
Hin complete the liberation of
their land and found Shireton (C).
600 BC:
Thyatians,
Kerendans and Hattians leave Davania and arrive in south eastern
Brun.
590 BC:
The Kanastenid Empire of the Dars
(Neathar-Oltec) unifies the northern Arm of the Immortals (F6).
585
BC:
Kyurdustan is independent from Grouzhina (F6).
572
BC:
Isanmaa’s armies defeated by humanoids in the
Borean Valley (F7,9).
564 BC:
A rebellion is
quenched in Senta-ni-Tep, the rebels escape to the north eventually
arriving in Azardjian and embracing the Way of the Law (F7).
550
BC:
Masauwu, formerly a Minrothaddan, is now in Hel’s
service bringing entropy to power in Nithia (F4). The Yevo nomads
travel south and settle the northern Yalu valley (F6).
529
BC:
Civil war in Thanegia as the elves rise against the half
elven seers. Yav investigates the matter as a mortal prophet
(C).
528 BC:
Sheyallia elves escaping the Serpent
Peninsula discover Graak and fight the local gnolls (C).
Fall
of Nithia and new humanoid invasions
500
BC:
Nithia is destroyed by a council of Immortals and its
memory erased from the minds of mortals. Their former Alaysian slaves
conquer the land. Lizard men, infected by a Nithian disease in the
Makai islands, kill all the Nithians. Alphatia conquers Thothia. (C)
Yav returns to Thanegia as the Herald Mulogo and leads a great
migration to the Arm of the Immortals (C). Gnomes found the city of
Torkyn Falls in the Wendarian range (C). Oenkmar sinks back into the
earth (C). The Wallara unleash the Red Curse against Herath in
revenge for the destruction of their civilization in 690 BC.
Herathians manage to contain the Red Curse in the eastern Savage
Coast (C). Sokhtar manscorpions aided by Herath betray the Enduks and
conquer Nimmur, forcing the Enduks to escape to the Arm of the
Immortals, where the Ee’aer give them the Eshunite plateau in
exchange for help in clearing it of monsters. Ixion curses the
manscorpions (C). Nithian descendants in Azardjian are now the
Chengoush and no longer remember their origin (F7). The Karsanite and
Nithians of the Savage Coast partially forget their culture and hide
in caves (F6,7). Kingdom of Galannor established in the Midlands
(F6). Vaarana leave the Isanmaa under humanoid attacks and migrate
east (F7,9). Ocelasta rakasta rebel against Atzanteotl and begin
their wandering in southeastern Brun and Davania (F2).
496
BC:
Visi (nomads), Traldar refugees from the Savage Coast,
reach Neskayt and form the new Kingdom of Visneskaya, but the Visi
are treated as second class citizens (F6,7).
494 BC:
Orcs attempt to invade Eshu but are repelled (C).
493-492
BC:
Queen Ubdala raises a new great horde but is defeated by
the dwarves in the battle of Sardal Pass (C).
491 BC:
Remnants of the great horde besiege Selenica but are defeated
(C).
490 BC:
Kobolds attack the gnomish settlements
in the Northern Reaches. Leptar’s invasion terrorizes southern
Darokin and Eastern Traladara (C, F4).
475 BC:
Dengar
dwarves begin exploration of other lands (C).
460 BC:
Kurtulmak’s kobolds destroy the gnomish Kingdom of Falun
(C, F4).
452 BC:
Mahmatti of the clan of the Elk
tries to fight Atzanteotl’s influence among the Tiger clan but
fails. However, he becomes an Immortal after defeating Atzanteotl’s
plans (C, F4).
450 BC:
Dengar dwarves arrive in the
eastern Savage Coast and live peacefully with local descendants of
Oltecs and Nithians and with lupins, rakasta and tortles, helping
them against humanoids (C).
444 BC:
Peace of the
Five People between the Kavkaz nations (F6).
430 BC:
Graakhalia created by coexistence of elves and gnolls in the
caves (C).
425 BC:
The cities of Yavdlom and
Quagmire in the Serpent Peninsula sink and are overrun by lizard men
(C).
400 BC:
The Chambara, shapeshifters of Sindh,
take control of the region (C). Yav leads the Tanagoro back to the
Serpent Peninsula, escaping humanoid attacks in the Arm of the
Immortals (C). Some Tanagoro disperse in the Peninsula and the bay,
settling elsewhere or mixing with the others who came with the
migration of 1,700 BC (F11). Jakar is created by the rakasta in the
south of the Arm of the Immortals(F2,7).
391 BC:
Lovaara the sorceress rises to power in the north and takes
Isanmaa. Many Saamari migrate to northern Norwold (F9,7).
377
BC:
Nimbeth9
sacked by human barbarians, humanoids of the steppes and frogfolk of
the moors (F6, M)
371 BC:
Çem Ipekçi,
ruler of Azurun begins a violent unification of Hule, burning down
the Temple of Chaos and killing the Holy men (F6).
360 BC:
Thalion avoids destruction when the last queen marries the king
of Greatwood and merges the two realms, which are able to repel
humans and humanoids (F6).
350 BC:
King Mealiden
abdicates to pursue his path to Immortality (C). The gnomish dominion
of Dorfin III has now lost much power in Central Brun, due to a
combination of attacks from the Moorkroft’s horde and Lovaara
the sorceress in the north and migrations of human and humanoid
tribes and for centuries is reduced to the area of Imlec
(M).
[Image:
Fallen Earthshaker]
Caption:
Lovaara destroying an Earthshaker
314
BC:
Hivebroods arrive in the Arm of the Immortals and attack
the Kanastenid Empire (F6,7).
302 BC:
Overking Çem
disappears in Hule and the Hagiarchy returns to power (F6).
300
BC:
Following a time of chaos, Enoreth II of Geffronell
unifies Genalleth and Geffronell, starting a period of peace and
prosperity (F6). First tanagogre, descendants of ogres and Tanagoro
humans from Skothar, arrive in the Arm of the Immortals (C, F6,11).
Woraf Empire created by the Tanagoro humans of the south western Arm
of the Immortals (F11). Troglodytes create the Realm of Stygia in the
Endworld line (F6,7).
292 BC:
Armies of Thalion and
Nimbeth wage several reprisals against humans in the Northern
Wildlands (F9).
277 BC:
Lemminkainen breaches
Lovaara’s citadel, the Vaarana reclaim their ancient Borean
lands but have to constantly fight humanoids, while the Saamari
migrate east to Northern Norwold (F9).
272 BC:
The
Kanastenid Empire collapses under hivebrood attacks (F6).
260
BC:
After less than a century of existence, the Alphatian
Kingdom of Alinor in Norwold is destroyed by Wyrmsteeth dragons (C,
F9).
251 BC:
The gnome Glimreen Gemeye finds a
Blackmoor Artifact and begins to build an aerial city (C).
250
BC:
Thyatian pirates plague southeastern Brun. Mealiden
becomes an Immortal and creates the Egg of the Phoenix (C).
239
BC:
Tanagogre from Skothar founds Gombar and Suma’a in
the Arm of the Immortals (C, F6).
200 BC:
Orcs
dominate most of the Streel Plains, Ethengar, the Southern Highlands
and the Broken Lands. The elves of Alfheim help the humans of the
Eastwind clan in the southern Streel Plain to resist orc power. The
tritons arrive in the Sunlit Sea (C).
186 BC:
Hule
allies with the humanoids of the Yazak steppes and conquer Bulzan.
Antasyn submits a few years later (F6).
190 BC:
Alphatia occupies Thyatis (C).
160 BC:
Hule
tries to control the Savage Coast but meets Lawful Brotherhood’s
fierce resistance (F6).
151 BC:
Nagpas and tabis
help the gnomes who are building the flying city (C).
150
BC:
Tortles of the Savage Coast build the settlement of Zul
and begin trading with other races (C). The Woraf Empire of the
southern Arm of the Immortals fragments into 13 different kingdoms.
Zaranasterism spreads from the Kanastenid Empire (F11).
138-7
BC:
First and second Kavkazian wars, Hule conquers
Dvinzina and territories in the north (F6).
128 BC:
After
centuries of divisions, Karlis recreates the Kingdom of Littonia
(F9).
111 BC:
The troglodytes of Stygia attack the
hresha-rhak of the archipelago of Kerminhae and conquer their
mainland territories in the Endworld line (F6,7).
105 BC:
Kaarjala, the nation of the Saamari people, is created in the
north after a conflict and a treaty with Littonia (F9).
100
BC:
The Church of Idris gathers followers in Northern
Denagoth, preaching against the elves of Genalleth and Geffronell
(F6).
99 BC:
Hulean forces try to colonise the
Bylot hills but meet strong opposition (F6,7).
91 BC:
Some sphinxes discover the gnomish project of the flying city and
decide to help (C).
53 BC:
Sendaryan tribes destroy
Hulean colonies in the Bylot hills (F6,7).
44 BC:
The
Hattasin empire defeats the hivebrood threat in the northern Arm of
the Immortals and unifies the region (F6).
2 BC:
The
red dragon, Kardyer, becomes a renegade and occupies the ancient city
of Darmouk in eastern Rockhome (C).
New
Empires and Nations, and Dorfin IV
0
AC:
Empire of Thyatis founded after successful rebellion
against Alphatian rule (C). Gnomes arrive in Traladara (C).
Denagothians raid against Lothenar and Geffronell (F9).
10
AC:
Lupin tribes unite in the central Savage Coast to resist
Yazak humanoids (C). Thyatian explorers spread a pestilence in the
nation of Sidsteland, Hyborea, which is eventually contained
(F6,7).
12 AC:
Thyatians establish Cape Alpha
(C).
15 AC:
Alphatian raid destroys Cape Alpha
(C).
21 AC:
Kingdom of Darokin founded (C).
25-38
AC:
Rebellions in Bulzan and Antasyn are violently crushed by
Hule (F6).
39 AC:
Flying city of Serraine launches
(C). The dominion of Dorfin IV is rebuilt in Borea and many tribes
and territories of central Brun slowly fall under its direct or
indirect control (M).
42 AC:
Orc leader Telkan
founds a new kingdom enslaving the Visi. The Neskayans are unable to
take back their former territory (F6, M).
62 AC:
Hule’s colonisation attempt in the Savage Coast fails due
to the fierce resistance of the Lawful Brotherhood (F6,7).
83
AC:
Hule conquers the Slago dwarves’ fortress and
attacks the Lawful Brotherhood’s colonies in the Gulf,
conquering some territories (F7).
88 AC:
Orcs,
defeated by Corwyn Attleson in Darokin, invade Nagpuri (C).
100
AC:
Humanoids invade the Savage Coast, destroying the tortle
city of Zul and pushing lupins and rakasta toward Herath, who sends
the gurrash gatormen against them. The gurrash then escape from
Herathian control (C). Humanoids attack the Konumtali savannah but
are driven away by the unified human tribes (C, F7).
110
AC:
Denagothians and orcs sack Nimbeth (F9).
120-158
AC:
Hulean expansion beyond the Black Mountain is eventually
repelled by the Urduk tribes (F7).
[Image:
Urduk village]
Caption:
Urduk village
150 AC:
Thyatis invades
the southern Alaysian lands (C). Djikarti gnomes create the nation of
Szekesh in the Endworld line (F6,7).
157 AC:
A
great Hattasin armada is destroyed by the alliance of Gombar, Suma’a
and the gyerians of Adilli (F6).
179 AC:
Putnabad
now controls all the Asanda river in Sind and a part of the Salt
Swamp (C).
175 AC:
Forced south by cold weather,
the Yevo nomads found the dominion of Vyatka on the lower Yavu river
(F6). Saamari and Kaalhii Valoin people instead go east in Borea and
found Kainuu (F9).
184-207 AC:
Third Kavkazian War,
Hule occupies part of Sarjikjian and Grouzhina (F6).
193
AC:
The troglodytes of Stygia begin attacking the gnomes of
Szekesh in the Endworld line (F6,7).
199 AC:
The
Chambahara Grand Mogul is overthrown in Sind and shapeshifters hunted
(C).
Lupins and rakasta are persecuted as well and many abandon
the nation or hide (F2, M).
200
AC:
Barimoor moves into the Alaysian basin (C). The
Denagothian Maggorath creates a barbaric kingdom of humans, brutes,
goblins and frogfolk in the swamps and moors west of Norwold (F9).
Koralgesh becomes an important port on the Western coast of Brun
north of the Hattasin Empire (C, F6).
216 AC:
Hule’s
siege of Tashgoun is broken by the Ozungan elves, led by Cymorrak10
and Hule is forced to retreat (F6). The gnomes of Dorfin IV secretly
promote the creation of the Crystal Alliance against Hule (M).
217
AC:
Humanoids backed by Hule conquer Dravya from the Hattasin
Empire. The Chaotic Sisterhood is established in the city (F6,
M).
230 AC:
The gnomes of Szekesh have limited
contact with the hydrax of the closed society in the Endworld line
(F6,7).
233 AC:
The Hattasin empire is threatened
by Yevo nomads to the north and humanoids with Hulean allies to the
east (F6).
235 AC:
The orcs of Telkan attack
Neskaya but are defeated. The Visi revolt and Visneskaya is reunited,
but the Visi remain second class subjects (F6).
250 AC:
Alphatians colonise northern Alaysia and the Isle of Dread. War
between the two empires in the Isle of Dawn. Ylari refugees arrive in
Darokin and Sind (C).
284 AC:
Minrothians and
Alphatian clash on the Isle of Dread (C).
291 AC:
The
Temple of Chaos is burned by the Crystal Alliance of the nations
following the Way of the Law and the Second Hulean Empire crumbles.
Bulzan and Antasyn are independent again (F6).
299 AC:
Following the implosion of the Hulean empire, the Hattasin Empire
conquers Dravya and part of the Yazak steppes. The Chaotic Sisterhood
remain in hiding in Dravya (F6,7, M).
300 AC:
After
the last orcs are repelled from the Kingdom of Darokin, Corun’s
Glen is founded (C). Sol-Klor is founded by the Oghriz of the Adri
Varma Plateau (F6,7). Denolas of Geffronell appoints the half-elf
Wendar as governor of Genalleth (F6). Kingdom of Noxor unifies five
kingdoms in the southern Arm of the Immortals and embraces
Zaranasterism (F11).
308 AC:
The elves of Amoleth
take back their long-lost city of Nimbeth in the north (F6).
308-327
AC:
Fourth Kavkazian War. Dvinzina and Grouzhina are at war
over the Azardjian territory, resulting in Azardjian independence
(F6).
313 AC:
Hattian rebellion defeated in Thyatis
(C).
322-336 AC:
Witch Queen rules in
Norwold11.
323
AC:
Ellareth of Nimbeth declares himself king entering into
conflict with Genalleth and Geffronell (F6).
333 AC:
Nimbeth falls to humanoids and its refugees go to Thalion
(F6).
340 AC:
Alphatian Kingdoms of the West
founded in the Yalu valley; in truth these are only pocket
principalities of exiled Alphatian wizards (F6).
343 AC:
Thalion is destroyed by barbarians of the north and the moors
(F6).
350 AC:
Crakkak Sharptooth leads the
shark-kin to dominate several region of the southern seas (C, F4, M).
Demogorgon’s plan to dominate the Known World is thwarted when
a group of good priests imprison her in her temple of evil in the
south of the modern Orclands (F4).
365 AC:
Mountain
gnomes found Portuei in the Endworld line (F6,7).
395 AC:
The Flaeams arrive in the Highlands and slowly dominate the human
inhabitants of the Wendarian range (C, F6).
398 AC:
After
the death of Wendar, the League of Genalleth is renamed in his name
(F6).
400 AC:
Yav returns and leads the Tanagoro
back to Thanegia to save them from attacking humanoids, creating a
new government of seers (C). Denagoth unified by the Church of Idris.
Geffronell promotes the birth of Essuria to create a buffer territory
(F6) Roagher tribes of Borea differentiate in Lower and Upper Roag
(F7,9).
Migrations
and lycanthropy
401 AC:
Lycanthropy epidemic starts in Alphatian lands and spreads
(C).
403 AC:
Varellyan refugees from Davania arrive
in the southermost tip of the Arm of the Immortals and settle among
the local lizardmen (F6,7).
410 AC:
Minroth traders
spread Lycanthropy and Vampirism (C).
415 AC:
Zuygano
is founded by the Yevo (F6).
425 AC:
Shapeshifter
and Lycanthropes regain power in Sind (C).
429 AC:
Thyatian navigator and explorer, Niccolò Verazzano, makes
the First Voyage to the Serpent Peninsula and the Gulf of Hule
(F6).
430-437 AC:
The troglodytes of Stygia finally
conquer the gnomes of Szekesh, but the varkha lizardmen arrive from
the east and defeat the troglodytes, eventually founding the nation
of Gournzee in the Endworld line (F6).
433 AC:
Persecution of lycanthropy in the Kavkaz nations forces many to
escape to Borea (F7).
The anatids create the Golden City in the
Endworld line (F6,7).
440 AC:
Carnuilh people
settle the Central Savage Coast in the area of modern Bellayne,
Eusdria and Robrenn (C, F2).
443 AC:
Silver purge
against lycanthropes in the Isle of Dread (C).
445 AC:
Traladaran refugees from religious wars found Kladanovic, but
most continue to the Gulf of Hule (F6).
450 AC:
Braejr
is built in the Highlands (C). Traldars found Slagovich, Zvornik,
Hojah, Zagora, Boyarski, Gonica and Nova Svoga in the Gulf of Hule
and also spread towards the Savage Coast. They meet the goatlings in
the Gulf region and establish some trade with them. (C) King Louis I
is chosen as the first King of Renardy (F2). A new religion, the
Asman faith from the name of its prophet, spreads in the southern Arm
of the Immortals embraced by two nations, Dutse and Zulbe (F11).
451
AC:
Mrikitat finds the great city of wererats under Thyatis
(C, F4) The wizards of Sind defeat the shapeshifters (C).
[Image:
Fighting shapeshifters]
Caption:
Sindian depiction of a battle with shapeshifters
454
AC:
Traldar migrants create the nation of Olgar southwest of
Hule (F6).
474 AC:
Three centuries of elven and
human campaigns in northern Wendar end with humanoids, giants and
other enemies repelled to the north, but the northern wildlands are
lost and borders drawn that remain to the present day (F9).
475
AC:
Following a civil war, the Yezchamenid Empire of the Dars
is born, replacing the Hattasin (F6).
478 AC:
Kingdom
of Ostland founded (C).
488 AC:
Minrothad city
founded (C).
492 AC:
Dragon attacks in the Eastern
Highlands led to the gnomish abandonment of Torkyn Falls: Flaemish
settlements are also attacked (C). Thelvyn “Fox-Eyes”
journeys to Dragonwatch Keep in Western Brun and becomes the 2nd
Dragonlord. Alphatia starts colonization of Norworld (C).
496
AC:
In Visneskaya the Visi rebel with the help of Zuyevo.
During the civil war a group of Visneskayan led by Lord Brasv goes
west and founds the Kingdom of Brasov on the western coast of Brun,
obtaining lands from local centaurs, fairy folks and elves, with whom
the humans establish peaceful relations (F6,7).
497 AC:
Dragons destroy the Alphatian colony in Norwold. The
Dragonlord kills the red dragon Kardyer in Darmouk. Dragons attack
the Highlands (C).
498 AC:
Armies of the Overlord
attack Alphatia, Dengar, Ethengar and the Highlands after appearing
in the Adri Varma region and Wendarian range. The Dragonking promotes
an alliance of Known World nations against the Overlord and finally
defeats him during a battle in the Northern Wildlands north of
Wendar. The Dragonking becomes the Immortal dragon Diamond (C).
500
AC:
Thyatis and Alphatia fight in Alaysian lands (C). The
creature Harrow is active in the Hulean region and later attains
immortality helping Hosadus and Loki unifying Hule (F4).
The
lupin Matin saves Renardy from a goblin invasion and attains
Immortaliy (F4).
Hulean armies push human tribes toward the Savage
Coast where they found Robrenn and Eusdria, mixing with the local
population. Bellayne becomes a rakasta nation after a plague hits the
human population. Many humanoids are pushed to the west in the Dark
Jungle (C).
501-4 AC:
Elfwar between Darokin and
Alfheim (C).
502 AC:
Darius Glantri marries Solveig
White Gold. Former companions of the Dragonking, they continue to be
famous adventurers in the Highlands, Darokin, Traladara and Glantri
for many years (C). Zuyevo intervenes in the Visneskaya Kingdom torn
by civil war and conquers it with the help of the Talmavs, becoming
the new power of the region (F6).
512 AC:
Kingdom
of Olgar split from Bulzan (F6).
517 AC:
Zuyevo
finally unifies all the Yevo, Vis, Neskaya and Talmav people. Some
refuse the authority of the new empire and join the refugees of the
Endworld line, eventually founding the Klagorst confederation near
Brasov. The new colonists have some conflicts with local centaurs and
fairy folks (F6,7).
523 AC:
Big Chief Sitting
Drool’s forces break into Corunglain and ransack the city
(C).
529 AC:
Barazul the Allking founds the Kingdom
of Nastoreth including Varellyan humans and lizardmen in the southern
Arm of the Immortals (F6,7).
543 AC:
Kelsonath
Primerider, chief of the Guymir tribe unites the Borean and Hyborean
tribes in a plan to invade the rich lands of the south (F6,7).
546
AC:
Human insurrection in the Hearlands of Wendar, later
pacified with a strengthening of the Wendarian League (F6). Cloud
giants create the city of Cirrinembis in the Endworld line
(F6,7).
550 AC:
The Lawful Brotherhood influences
Bellayne and the rakasta nation abandons the Neutral Alliance
(F2).
560 AC:
Alfheim defeats a Shadowelf invasion
(C).
571 AC:
Thyatians and hin settle Ierendi
islands (C). Jochor tribe settles on the Yalu region in southern
Borea (F7).
571-5 AC:
Invasion of the Midlands by
the Northern Barbarians. The tribes plunder the Douzbak and Sardjik
cities. The Blue Temple of Kiteng is mysteriously spared. The
Sendaryan tribes unite with the Northern Barbarians to invade Hule
(F6-7). The gnomes of Dorfin IV drive the barbarians towards Hule
(M).
580 AC:
The Kalgonchinian centaurs are cast
off the Council of the Seven Tribes in the Endworld line due to their
close relations with Brasovian humans (F6,7).
586 AC:
Thyatis conquers the Ierendi islands (C).
600 AC:
Mad Creeg’s rebellion leads to Ierendi independence.
Ralon introduces grapes to Renardy to fight the effect of the Amber
lotus flowers (C, F4). The Empire of Moorkroft conquers the last
pocket of resistance in the Sylvan Realm and the Feadil escape to
Alfheim (C, F4). The Kingdom of Galannor and the barbarians of the
Midlands raid Hule, Hosadus unites the nation, drives them out and
becomes the Master. Monzag is founded (C, F6). Hosadus understands
the role of the gnomes in the events of Brun and begins to plot how
to destroy the dominion of Dorfin IV (M).
[Image:
The Master]
Caption:
The Master receiving petitioners
609
AC:
Jaibul is founded by wizards as an independent nation
(C).
610 AC:
Some elves from Sylvan Realm arrive in
Graakhalia (C).
614 AC:
Vestland defeats Ostland
and becomes a kingdom (C).
622 AC:
At the Battle of
the Bayou the Yezchamenid Empire defeats colonists from Renardy and
Bellayne (F6). Some elves from Sylvan Realm settle Borea and create
the Gardener clans (F6,7)
630 AC:
Chaotic
Sisterhood grows in Hule as an alliance of female clerics of Loki who
resent the prominence given to men in the empire. In the Yazak
steppes the Sisterhood is slowly infiltrated by other faiths (Hel,
Valerias) and by aranea agents (F10, M12)
640
AC:
A coalition of Littonians, Kaarjalans, Vaarana, and
Sarkan Goblins turn back humanoid hordes and Cruji (human and
humanoid former followers of Pojaara) from the west (F9).
650
AC:
The Alphatian general Bemarris wins several battles
against dragons in Norwold, gaining more space for Alphatian
colonisation (C, F4, M). Nob Nar becomes a great hero in the Five
Shires (C, F4). Saamari of the steppes from Kainuu rebuild the
Kingdom of Isanmaa in Borea and its capital Kuusamo (F9). Wars
between Brasov, Klagorst, Stygia and Chevalle in the Endworld line
end without territory changes (F6,7).
651 AC:
Hosadus
creates the Janizary lands in Hule for humanoids (F6).
665
AC:
Treaty of commercial alliance between Gombar, Suma’a
and the Yezchamenid Empire (F6,7).
670 AC:
Kingdom
of Essuria rises to power with the aid of Geffronell (F6).
687
AC:
Ierendian ships begin regular trade with Sind (C).
691
AC:
Honor Island mages enter into secret agreements with the
Supreme Symposium of Gnomish Syndicates to develop the Ierendian navy
(C). A contingent of evil wizards from Alphatia build a castle of ice
in Hyborea, but they are killed by an earthquake a few years later
(F6).
695 AC:
Ierendi invades Tyjaret and plunders
Kladanovic (F6).
696 AC:
Avien of Essuria defeats
his brother Gereth of Denagoth (F6).
700 AC:
The
Erewan clan joins the Belcadiz in the southern Highlands. Rajah
Yuvraj Narenda ul Nervi of Sindrastan encourages trade with Slagovich
(C). Flaems now dominate all the human lords of the Wendarian range.
Some, refusing submission, go to Wendar (F6). Sidhe lords create a
realm in Borea defeating the Cruji of Pojaara, who escape into the
Borean valley (F7,9). The Lawful Brotherhood conquers the ruins of
Yazak with lupin assistance. The Neutral Alliance of rakasta and
humans react by taking control of Bylot and the surrounding hills
(F10). The seven tanagoro Sawabar colonies of the southern Arm of the
Immortals free themselves from Gombarian domination and embrace the
Asman faith (F11).
701 AC:
The Confederacy of
Robrenn is founded (C).
706 AC:
The Yezchamenid
empire is defeated by the Zuyevan in the north (F6).
707
AC:
Heldann “the Brave” creates the Heldann
Freeholds and defeats trolls, but is murdered a few years later and
the jarls fail to unify (C).
714 AC:
Kingdom of
Sind is now unified under the ul Nervi dynasty (C).
722 AC:
Some elves rebel in Graakhalia with the purpose of subduing the
gnolls, but are defeated (C).
728 AC:
The
D’Ambrevilles arrive in the Highlands and found Nouvelle
Averoigne. Many lupins flee the region as lycanthropy spreads and
reaches Renardy in the Savage Coast. Thyatian refugees from Alphatian
conquest in Alaysia reach the region as well (C).
730 AC:
Morphail Gorevitch Woszlany leads traladarans to the Highlands.
Ethengarian wizards settle the land as well. Conflicts with the
Flaems (C).
732 AC:
Bulzan and Olgar are conquered
by the Hulean armies (F6).
735 AC:
Essuria
establishes colonies in several areas northwest of Norwold, founding
Ghyr (F9).
747 AC:
The Braejr Council of Lords
outlaws clerical teaching and magic (C).
750 AC:
Yav
returns and helps create the Most Serene Divinarchy of Yavdlom (C).
The Lawful Brotherhood rebuilds Kladanovic (F6).
753 AC:
Zuyevo manages to subdue the divided tribes of the Tunguska
forest (F6,7).
760 AC:
Threatened by gator man
raids, the lizard men tribes of Western Brun unite behind a single
war leader, the Shazak (C).
765 AC:
The Haldis clan
unifies the Haldisvall region in Heldannic lands (F9).
786
AC:
Thyatian hero Giovanni Porphirio, later emperor, unveils
a plot of the Church of Idris in Denagoth. Essuria and the Wyrmsteeth
dragons destroy the Onyx Ring headquarters in Denagoth. Bensarian is
chief historian of Geffronell (F6).
788 AC:
The
Alphatian Halzunthram declares the Highlands a protectorate of
Alphatia after intervening in the civil war between Flaems and new
settlers, starting the 40 years war (C).
791 AC:
Tanakumba
founded in Yadlom (C).
795 AC:
Reign of the Blood
Brethren begins in the Broken Lands (C). Halvan is King of Essuria. A
friend of Bensarian of Wendar and the Thyatian Emperor Giovanni I,
Halvan’s reign is the Golden Age of Essuria (F6).
800
AC:
Humanoid attacks all around the Broken Lands, Blood
Brethen imprisoned. Yavdlom expands its trade and secures its
borders. Devilfish appear in the Sunlit Sea (C). Gnomes reach Ghyr
(F9). Other gnomes found the Kingdom of Skritci in east Borea north
of Ghyr (F7). Hulean colonies in Davania are abandoned and Caracasta
rakasta are brought to Hule, where they join the army (F2,6).
802
AC:
Plague in the Highlands and persecution of dwarves and
gnomes (C). Dwarves, halflings and humans from the Known World mass
migrate to Glantri in search of gold. Some of these adventurers move
as far as the Adri Varma Plateau, constructing mines in the Moorfowl
Mountains. Dead Mule, Thorhold, Gulluvia, Mere and Velders are
founded in this period. Oghriz and Sandfolk natives are pushed into
the wilderness (F6).
805 AC:
Dwarves fleeing
Glantri settle the Khurish Massif in Sind (C).
810 AC:
The
sage Bensarian gifts the Elvenstar to Gylharen, the town leader of
Wendar, to protect the lands against raids from Denagoth. Wendar
becomes an unified nation (C).
818 AC:
Denagoth
attacks Essuria and King Halvan is killed. The Denagothians, however,
are repelled and the King of Denagoth kills his mother, the
High Priest of Idris, and himself, throwing the northern nation into
chaos (F6). Yezchamenid Shah killed by Renardois pirates, decades of
instability follow (F6,7).
[Image:
Darsagades Palace]
Caption:
The Royal Palace of the Yezchamenid Empire in Darsagades
820
AC:
Niflheim temple founded in the Endworld line by Brasovian
followers of Hel (F6,7).
825-6 AC:
Suleiman
Al-Kalim becomes a Sheik and unifies the Ylari (C).
828 AC:
Alexander Glantri captures Halzunthram and defeats the
Alphatians. Braejr is renamed Glantri. Last dwarves expelled from the
land, some settle Fortress island in Minrothad and Darokinian cities
(C). Barony of Gulluvia founded in the Adri Varma Plateau, the Baron
protects dwarven and halfling settlers from Glantri (F6,7).
830
AC:
Al Kalim drives the Thyatians out of Alaysia (C).
840
AC:
Realm of Wendar officially founded (C).
849 AC:
Ledeia, prophet of Vanya, is killed in Hattia, but her faith
spreads (C).
850 AC:
Etienne d’Amberville
becomes the Immortal Rad (C). Master’s Fist is built guarding
the Great Pass between the Black Mountains and Hule (F7).
852
AC:
Minrothaddan explorers reach Tanakumba in Yavdlom
(C).
858 AC:
Principalities of Glantri are born and
nobility reserved for wizards (C). Some Glantrian exiles escape to
the Adri Varma. Princess Aurielle claims Gulluvia in the Adri Varma
Plateau and builds the Golden Palace, aiming to be recognised as one
of the Glantrian Principalities (F6,7).
860 AC:
Al
Kalim retires from public office and goes on his quest for
Immortality (C). Duchy of Noapte founded in the Borean Valley by
Boldavian refugees from Glantri (F7).
865 AC:
Golden
Palace of Gulluvia destroyed by a green dragon, decline of the barony
(F6,7).
867 AC:
Ierendian monarchs’ annual
selection begins (C).
868 AC:
Azlum Swith, one of
Mystara's greatest explorers, begins his twenty-year trek through the
Hyborean Reaches (F6,7).
870 AC:
Frost giants
attempt a full scale invasion of Hyborea but are eventually repelled
by humans, dwarves, humanoids and cryons (F6,7,M).
873 AC:
After more than a century of war, Monzag falls to Hulean
conquest. Antasyn, allied with Hule, is incorporated into the empire
(F6).
889-915 AC:
Hule attacks the north but is
defeated by Dvinzina and Sardjikjian (F6).
896 AC:
Chateau d’Ambreville disappears (C).
890 AC:
Landryn Teriak betrays Geffronell and becomes king of Essuria
and Denagoth in the name of Idris (F7-9,M).
898 AC:
Henadin, leader of the northern tribes, and Geffronell
destroy Essuria13,
but Landryn is reborn as the Shadowlord (F6).
Modern
Times
900 AC:
Clebard
leads a migration of lupins from Averoigne to Renardy, helping the
nation of lupins against a goblinoid invasion (C, F4). Thyatian
immigration to Norwold and the Isle of Dawn, founding of Oceansend.
Traladara is conquered by the Thyatian empire. The mad wizard
Gargantua of Norwold creates the first gargantuan creature from a
carrion crawler.The Ispans arrive in the Savage Coast. More humanoids
of the Savage Coast are pushed into the Dark Jungle (C). The nation
of Bedon begins its conquest in the southern Arm of the Immortals
(F11). The Chaotic Sisterhood found the Crna League of free Traldars
and goatmen to preserve independence from the city states of the Gulf
(F6,7).
[Image:
Espans]
Caption:
Espans meeting Oltec natives
902
AC:
Ispans found the Barony of Narvaez, starting a century
long creation and disappearance of new baronies (C).
903
AC:
Thyatis sends military aid and colonists to the remote
Essurian colony of Ghyr (F9) First official contact between Bellayne
and Myoshima (F2).
905 AC:
Landfall founded by
Northmen, later falls under Thyatian control (F9).
913 AC:
Zuyevo defeats the Yezchamenid empire and almost reaches the Yalu
river estuary (F6). Order of Vanya founded in Hattia (C).
919
AC:
New Alphatian colonisation efforts in Norwold
(C).
920-937 AC:
Agents of the Master of Hule take
control of most of the Urduk and humanoid tribes of the Great Waste
(F7).
927 AC:
The Great Merger forms the Republic
of Darokin (C).
930 AC:
The Shadowlord leads
Denagoth to destroy the elves of Lothenar and attacks Geffronell, but
is repelled by Gylharen and Bensarian in Wendar (F6,9). Some Lothenar
elves escape to Ghyr. Dead cities reported in the Borean valley,
first descriptions of the Kingdom of the Dead (F9). Hulean plots and
humanoid attacks have greatly weakened the dominion of Dorfin IV in
Brun. Intertribal warfare rises in Borea (M).
931 AC:
Cinnabryl re-discovered in the Savage Coast (C).
934
AC:
Baron Rotrich of Gulluvia tries to rebuild the region in
the Adri Varma Plateau (F6,7).
935 AC:
The Church
of Idris is outlawed in Wendar. The Shadowlord besieges the elves of
Geffron in Denagoth (F6).
937 AC:
Koralgesh,
capital of Gesh, on the Western coast of Brun north of the
Yezchamenid Empire, is destroyed by a volcanic eruption before
falling to entropic pirates (C, F6).
940 AC:
Prism
wars in Ghyr. Denagothian invaders repelled (F9).
942 AC:
Red steel weapons made in Torreon (C).
948 AC:
Smokepowder is discovered in the Savage Coast (C).
949
AC:
A Hulean expeditionary corps is defeated in Chengouch
(F6).
950 AC:
League of Soderfjord created. Knights
of Vanya invade the Heldann Freeholds (C). Hule conquers the city
states of Gonica and Ostrozac in the Gulf. Boyarski falls under
Verdan control and is renamed Babosas (F6). Free republic of Kalan
founded by former slaves in the southern coast of the Great Waste
(F6,7).
952 AC:
Heldannic order founded after
conquest is completed (C).
955 AC:
A Neh-Thalggu
vessel crashes in the Borean Valley and is found by the Othwa goblins
(F6-7).
957 AC:
A floating island of Alphatians
devoted to Palartarkan arrives in the Yezchamenid empire (F6).
960
AC:
Alphatian conquest of Thyatis repelled by Thincol, who
becomes the new emperor. Oceansend is independent (C), Landfall under
Alphatian control (F9).
961 AC:
Heldannic order
warbirds begin exploration of the world (C, F9).
963 AC:
Yazi gnolls attack the Baronies of Montejo and Aranjuez in the
Savage Coast (C).
964 AC:
Ganto becomes King of
Ghyr (F9).
967 AC:
Zuyevan forces are defeated by
the humanoids in the Yazak steppes (F6,7).
968 AC:
First failed invasion of the Savage Baronies by Hule (F6).
970
AC:
Stephan Karameikos III establishes the Grand Duchy of
Karameikos, obtaining the land of Traladara from Emperor Thincol (C).
Wendar repels an invasion from Denagoth (C).
971 AC:
Hule conquers the Traldar/Verdan Barony of Babosa/Boyarsky in the
Gulf (F6).
974 AC:
Minrothaddan and Thyatian
merchants reach Littonia (F9).
975 AC:
King Thar
unifies the Broken Lands. The wheel lock pistol developed in
Cimarron, Savage Coast (C). Second failed invasion of the Savage
Baronies by Hule, Hulean fleet destroyed by the Baronies and the City
States (F6). Humanoids enter the forest of Geffron endangering the
survival of the elves (F9).
976 AC:
The second
Zuyevan campaign in the Yazak steppes is defeated by humanoids
(F7).
979 AC:
The d’Ambrevilles return to
Glantri and restore Nouvelle Averoigne. Wulf von Klagendorf becomes
High Priest of the Heldannic Order (C).
980 AC:
Baroness D’hmis is ruler of Gulluvia after the convenient
death of her husband (F6,7).
981 AC:
Third failed
Zuyevan campaign in the Yazak steppes provokes internal rebellions in
the Empire (F7).
982 AC:
Vilaverdan navy defeats
the Yezchamenid empire at the Battle of the Horn (F6).
984
AC:
Othwa goblins of Borea are attacked by Gronmak ogres but
manage to subdue them and create a vast dominion (F6,7).
985
AC:
Alpha is built by Alphatia in Norwold (C).
986-990
AC:
Civil war in Zuyevo promoted by a Yezchamenid plot
(F6,7).
990 AC:
Cimarron is the last Savage Barony
to ratify the Treaty of Tampaicos (C). The Western Alliance
establishes a vigilance against the Kingdom of the Dead to the west
(F7, 9).
992 AC:
Third attempt by Hule to invade
the Savage Baronies fails (F6).
993 AC:
Heldanners’
revolt against the Heldannic Order, with Alphatian assistance, fails
(C).
995 AC:
Goblins invaders repelled from Ghyr
(F9).
996 AC:
Moglai is Khan of the Khans in
Ethengar (C).
997 AC:
The death of the Shah Mayzar
brings 4 years old Shah Zhoher to the Yezchamenid throne under
tutelage of his uncle Quymer, who alienates many satrapies
(F6,7).
998 AC:
The Zuyevan empire conquers the
estuary of the Yalu river, separating the Yezchamenid empire from
Dradze, which becomes de facto independent. The Chaotic Sisterhood’s
power grows in Dravya (F6, F10, M).
[Image:
Zuyevan Emperor]
Caption:
Portrait of the Zuyevan Emperor
999
AC:
First Inheritors in the Savage Coast (C). Nastoreth in
the Arm of the Immortals welcomes foreigners to visit the realm
(F6,7).
1000 AC:
Duke of Noapte and Western
Alliance ally to contrast the Kingdom of the Dead in the Borean
Valley (F7).
1003 AC:
Zuyevan Talmav starts to
colonize the Bylot hills, having finally defeated the local humanoid
tribes (F8).
1004-1009 AC:
Events of the “Wrath
of the Immortals” boxed set, Hule attempts an invasion of
the Known World and occupies Sind. War among the Savage Baronies in
1005. Hule attacks the Savage Baronies in 1006 but is repelled in
1007 AC. Don Esteban ousted in Almarron and Yazak goblinoids attack
the coast in 1007 and 1008. Chandra ul Nervi reinstated in 1009 AC as
puppet of Hule. Yazak goblinoids sack the capital of Herath during
the Week without Magic (C). Zuyevo builds fortresses in the northern
Yazak to connect the empire to the Bylot hills (F8).
1009
AC:
Othwa goblins come to dominate all the humanoid tribes of
Upper Urzud (F6).
1010 AC:
Elves from Alfheim free
the Sylvan Realm from the forces of Moorkroft IV with the help of
local fairy folk14.
(C) The gnomes of Imlec have now secretly built several Earthshakers
and are ready to march to the conquest of Borea and recreate the
dominion of Dorfin V (M).
1010-1013 AC:
Events of
the “Poor Wizard’s Almanacs I, II and III”
and “Joshuan’s Almanac”. Heldannic knights
attack Norwold and conquer Landfall. Humanoids attack in the Savage
Coast. Hule conquers Nova Svoga. (C) Nouvelle Renardy founded by
exiled Renardian followers of Pflarr near the reptile kingdoms.
Zuyevo promotes a rebellion in Olgar and Sardjikjian attacks against
Hule (F8).
1014 AC:
Events of the Fan Almanacs.
Tension in Wendar between humans and Alfheim immigrants. Hulean
humanoids attack Graakhalia. Eusdria menaced by Huptai hobgoblins and
goblins. Hostilities between Eusdria and Renardy, Vilaverde and
Bellayne and among the city states of the Gulf of Hule. Olgar
rebellion quenched by Hule (F8).
1015 AC:
Elven
army from Wendar invades Denagoth and conquers Drax Tallen.
Persecution of the Afflicted in the Savage Baronies. Gold rush in
Gombar and Suma’a. Yavdlom defeats Hulean pirates. New barony
of Entroza founded north of Saragon and new gnollish Barony of the
Grande Carrascal. The wizard Bensarian is kidnapped in Wendar and
replaced with an impersonator by the Church of Idris (F8).
1016
AC:
Zuyevo conquers Richland. Rumor of the death of the
Master brings provincial rebellions and an invasion from the north to
Hule, but the Master re-appears and defeats the invaders, also
beginning colonisation of the Bylot hills, where gold is found. Sind
and Nova Svoga freed from Hulean control. Humanoids of the Great
Migration from the Broken Lands reach Graakhalia. Afflicted granted
lands in the northern part of Torreon. Narvaez invades Gargoña.
Slagovich battles Hoja. Ratlings settle in Dunwick. Cimarron and
Carrascal repel a goblin invasion. Lupin followers of Pflarr settle
in Carrascal among gnolls and hutaakans. Civil war in Bellayne.
Robrenn repels orc attacks. King Gylharen killed in Wendar: Alfheim
refugees are blamed and imprisoned by regent Bensarian, secretly an
impersonator sent by the Church of Idris (F8).
1017 AC:
Hule retreats from Sind but Gunjab, Kadesh, and Peshmir
declare their independence. Hule promotes humanoid and demonic
attacks against Zuyevo. Provincial rebellions in Hule are defeated.
Zuyevan invasion of Douzbakjian repelled with the death of the tzar’s
son Dmitri. Denagoth defeats the elven invaders and secretly
influences Wendar government by controlling Bensarian, but some elves
try to strike back at Idris and eventually free Bensarian by the end
of the year. Civil war in Bellayne continues. Narvaez continues its
attack on Saragon but is eventually repelled and a truce is
established. A Thyatian expedition to the west establish an outpost
in Tyjaret and Kladanovic, northern Serpent Peninsula, then travels
to Yavdlom, Slagovich and Hule. Clashes between Gournzee and Klagorst
(F8).
1018 AC:
Heldannic civil war. Hule
maneuvers Texeiran and Vilaverdan to attack Zuyevan and Renardois
ships in the Yalu bay. Douzbakjian King killed by the White Orcs. The
24 year old Shah-an-Shah Zhoher of the Yezchamenid Empire
assassinated. Zuyevan Tzar unmasks an Hulean conspiracy. Extremely
cold winter in Central and Northern Brun. Gurrash raids on Nouvelle
Renardie. Bensarian is again in control in Wendar and trying to
repair the damages done by the Church of Idris, which promotes
attacks by monsters and giants. (F8).
1019 AC:
Earth
elementals attack Gunjab and Nagpuri in Sind. Hule secretly uses
Texeiran pirates to loot Kladanovic but stipulates a commercial
alliance with the Thyatian expedition to the west. The expedition
then travels to the Savage Baronies, Robrenn, Eusdria and Dunswick.
Don Marco (formerly Esteban of Almarron) becomes ruler of Gargona.
King of Bellayne escapes assassination attempt (F8).
1020
AC:
Moorkroft V in the Endworld line tries to reorganise his
forces and contact the clerics of Hel of Niflheim (F7, M).
The
future:
All the above canon and fan sources can be used to
create a very interesting future for the continent of Brun. The Law,
Neutrality and Chaos theme can be used with many possibilities and
implications as the gnomes of Dorfin, the Othwa goblins and empires
such as Yezchamenid, Zuyevo and Hule compete to acquire new
territories and influence in the vast expanse of the continent.
-
Comprehensive “History
of Mystara”
by Michael Diehm http://pandius.com/history_of_mystara.doc
to which I did not give a fan production code
because it is a list
of canon events.
F1 - “99,9999985%
Mystara history”
by Francesco Defferrari http://pandius.com/mysthist.html
F2 - “A
Timeline of the Oltec Man”
by Átila Pires dos Santos and Giampaolo Agosta
http://pandius.com/oltcmant.html,
“Ethnographic History of Mystara”
http://pandius.com/ethno.html
and “Ethnographic History of Mystara,
Neathar”, by Giulio Caroletti, Geoff
Gander and Giampaolo Agosta http://pandius.com/neathare.html,
“History And Evolution Of Rakastas”
by Simone Neri http://pandius.com/rakhevol.html
and “History of the Lupins”
by Atila Pires dos Santos http://pandius.com/histlupn.html
and Giampaolo Agosta http://pandius.com/lupnhist.html
F3 - “Lhomarr”
http://pandius.com/lhomarr.html
and “Y’hog”
http://pandius.com/yhog.html
by Geoff Gander and “The Age of
Blackmoor” by James Mishler
http://pandius.com/ageblack.html
F4 - “The Codex Immortalis”
by Marco Dalmonte http://pandius.com/codeximm.html
F5 - “The 2300 BC setting”
by John Calvin, stored partially here: http://pandius.com/atlas.html
under “Historical Areas of the Outer
World”, on its own forum on the Piazza
http://www.thepiazza.org.uk/bb/viewforum.php?f=63
and mentioned already in several articles in past issues of Threshold
Magazine, see also “Engdyr’s Game
Adventure Path” in issues #16 and #17.
F6 - A lot of resources in the section Brun
in The Vault of Pandius http://pandius.com/atlas.html,
especially LoZompatore http://pandius.com/drvshciv.html,
http://pandius.com/centbrun.html
and Giulio Caroletti http://pandius.com/klag.html,
James Mishler http://pandius.com/hulehist.html
and http://pandius.com/midland.html
Christian Constantin http://pandius.com/htime.html,
Adrian Mattias http://pandius.com/yezcham.html,
Håvard http://pandius.com/avarmatm.html
and http://pandius.com/rsngardo.html,
Átila Pires dos Santos http://pandius.com/sctraltm.html,
Steven Wilson http://pandius.com/hybtime.html,
Geoff Gander http://pandius.com/nastscrt.html,
Sirlioin and Joseph Setorius http://pandius.com/sirloin.html.
Bruce Heard http://pandius.com/urzud.html
F7 - The Italian fan Gazetteer
by Omnibius which can be seen here
http://www.roberto.roma.it/FORUM/pop_printer_friendly.asp?TOPIC_ID=547
and downloaded here http://www.roberto.roma.it/forum/filelibrary.asp,
which cover all Brun by using material from the Vaults and updating
it.
F8 - The Mystaran Fan Almanacs
http://pandius.com/alm.html
F9 - The Gazetteers F1-10
by Old Dawg/JTR and others: http://pandius.com/olddawg.html
F10 - “The Great Northways Lands”
article by Carillion in this issue of Threshold
Magazine.
F11 - “The Southwestern
Arm of the Immortals” article by Atila
Pires dos Santos in this same issue.
|
[Image:
Native village] |
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[Image:
Human fighting a Giant] |
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[Image:
Bison hunt] |
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[Image:
Hyborean warriors] |
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[Image:
Dorfin’s warriors] |
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|
[Image:
Vainamoinen] |
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[Image:
Galannor knights and the Iraklit emperor] |
|
|
[Image:
Fallen Earthshaker] |
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[Image:
Urduk village] |
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[Image:
Fighting shapeshifters] |
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[Image:
The Master] |
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[Image:
Darsagades Palace] |
|
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[Image:
Espans] |
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|
[Image:
Zuyevan Emperor] |
1See also “Compiled Q&A on the HackWurld of Mystaros” in the Vault of Pandius http://pandius.com/hwrld_qa.html
2This gnomish city was created by me and a brief description is already stored in the Vaults of Pandius: http://pandius.com/imlec.html
3See also note 6 below about Cymorrak’s possible identity.
4See also the entry about them in the “Creatures of Western Brun” article by Robin in this issue of Threshold Magazine..
5See a discussion here on The Piazza forum http://www.thepiazza.org.uk/bb/viewtopic.php?f=3&t=11954&p=141020&hilit=two+urzud#p141020 about the possibility of having two locations named Urzud in Central Brun.
6See also Robin’s article, “Creatures of Western Brun” in this issue of Threshold Magazine for information about the great herds of Brun.
7This date could be later, in 900 BC, according to Giulio Caroletti’s “History of the Visneskayan people” http://pandius.com/h_visnes.html
8The Codex Immortalis by Marco Dalmonte set this date as Minoides’ betrayal of Gildesh and the creation of common modern minotaurs, but other fan sources, including my History of Davania in Threshold issue #5, prefer to set the date of this event before 2000 BC.
9Here the “Wendar-Denagoth Timeline” by ”Marco Dalmonte and Shawn Stanley (http://pandius.com/wenden.html) differs from the Gaz F series by Old Dawg/JTR, so I tried to unify the two different sources.
10A crystal dagger of Cymorrak appears in the module X10: “Red Arrow, Black Shield”, as the only way to destroy the artifact which gives invulnerability to the Master of Hule. The identity of Cymorrak is pure fan speculation. Marco Dalmonte imagined a mortal identity of Asterius, while Christian Constantin an alias of Emperor Dorfin of the Yalu Empire.
11See “A Traveller’s Guide to Norwold” by Simone Neri in Threshold issue #7
12In
“The Great Northway Lands”
article in this issue of Threshold
Magazine, Matthew Fleet (Carillion) sees this date as the birth of
the organization, while I prefer to have it as more ancient.
13The exact date of the Fall of Essuria and the rise of the Shadowlord is not given in canon and debated in fan sources. Different dates can be found in the Vaults (http://pandius.com/wendar.html, http://pandius.com/denagoth.html, http://pandius.com/nor_wild.html including the GazF series by JTR, and in Threshold magazine issue #7
14Events of module CM7: “The Tree of Life”, which can be set in any year from 910 AC (as proposed by Roberto Roma in his Gazetteer) to 1019 AC as the DM prefers.