"WorldVertexTransition" { "$basetexture" "cs_newoffice/asfalto" "$basetexture2" "cs_newoffice/asfalto" "$bumpmap" "cs_newoffice/asfalto_normal" "$bumpmap2" "cs_newoffice/normalmap_noalpha" "$envmap" "env_cubemap" "$envmaptint" "[ .81 .81 .81]" "$envmapcontrast" "1" "$normalmapalphaenvmapmask" "1" "%keywords" "cs_newoffice" }