Date of birth
Donovan is the lonely Dark Hunter who lives for Anita, a young orphan who can detect
the whereabouts of the Darkstalkers. Donovan trails the Darkstalkers seeking revenge for
Anita's parents who perished at the hands of the Darkstalkers. Donovan believes this
emotionless child holds the key to his destiny.
I'm the one who lives in darkness and shatters it.
No one can interfere with my plans.
I'll do anything to make this little girl happy again!
I'll put an end to the evil curse in my blood at all cost.
My two Euro-cents
Probably the best of the bunch of characters coming from the Darkstalkers series,
Donovan has a very interesting counter gem pattern which, if properly mastered,
can be really dangerous for the opponent and lead Donovan to victory against
every fighter including Akuma and Devilot. In fact, a mid-large attack quickly
followed by a small one usually makes the opponent's life very hard and
sets up Donovan for an easy victory. Another interesting characteristic
of Donovan's pattern is the great ability to mess up the opponent's setup
with small attacks, covering the field with just one or two lines composed
by red and yellow little columns: they're not big enough to be dangerous
for Donovan himself, but they have the right size to put the opponent into
troubles trying to dig his previous setup out of these columns.
As for Ryu, Donovan's strenghts are just the other side of his weaknesses:
his pattern's real problem is not the presence of two huge power gems on
its top, because once you've dropped 24 counter gems on your opponent's
field you should be able to cover them with a new, quick and small attack,
but the little red and yellow columns which can leave many dangerous runs
and towers, in this resembling the weaknesses of Ryu's pattern.
To avoid this kind of Ryu-like problems, and not to fear the appearance
of green and blue power gems in the opponent's field, you have to work hard
to master techniques of timing and speed: like Hsien-Ko, choosing Donovan
means often to win, but means more often to work hard to gain the victory.
Sword Grapple (12-17, 2 hit)
Spirit Crusher (30-up, 7 hit)
1994 - Darkstalkers
1995 - Darkstalkers 2
1996 - Super Puzzle Fighter 2 Turbo
1997 - Darkstalkers 3
1997 - Pocket Fighter