..:: AlloAlle -- Car Physic Project ::..

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Info on the Car Physic Project (last refresh: 02/04/07), (last ver.: 0.3)

+ Application History:

Date: 02/04/07 Info - Screens:
Name: MyWiiCar 0.3
Download
Demo Video

MyWiiCar (version 0.3)
A early base (is the ver 0.3) for a game I'll make in VisualStudio .NET. This version uses the Nintendo WiiMote (R).
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// Instruction & Info
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To use the application, you should have got a bluetooth USB adapter and a Nintendo WiiMote (R).
Once you have installed the bluethoot driver, inserted your bluethoot pen in the USB port, connected the wiimote, you are able to start the application.
Buttons on WiiMote to use:
B: Brake
A: Clean/Trace Graphic
WiiMote Up: Accellerate
WiiMote Down: Decellerate
Roll Left: Steer Left
Roll Right: Steer Right
Plus: Increase Zoom
Minus: Decrease Zoom
Home: Re-Init car position and velocity
1: Change Type of front wheels slip ("road" or "snow")
2 : Change Type of rear wheels slip ("road" or "snow")


Date: 05/02/07 Info - Screens:
Name: MyCar 0.3
Download

MyCar (version 0.3)
The base application where I want to develop something. It uses standard keyboard control.
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// Other Info
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Keys to use:
Q: Zoom In
W: Zoom Out
F: Activate/Deactivate slip of front wheels
R: Activate/Deactivate slip of rear wheels
Arrow keys: Control the car
Canc: Activate/Deactivate trace of graphic
Left CTRL: Brake
I: Reset car position