Avanis (plural and singular), also known as birdmen, are a race of
humanoids who appear to be crossed with birds. Like normal birds, they
live in places not easily accessed by landlocked creatures. They are well
known for their martial prowess when riled, and for their hatred of other
creatures capable of flight, such as dragons.
All male birdmen in an Avanis society are in the military for as long as
they're mature to middle-aged. Females are craftsmen, traders, and do
anything else that needs to be done, other than fight. Female warriors are
not aloud in a birdman military force.
Personality: Avanis
are stubborn and set in all their views, and they have specific views on
nearly everything. Arguing with a birdman is a waste of time to both
parties, unless concrete proof can be provided to show that the Avanis is
incorrect in his standing.
Avanis are rarely kind or compassionate, but they only intend the best for
creatures. They take a stern, militaristic approach to teaching, not the
methods favored by humans, which they consider to be 'babying' the student.
Avanis society favors the group over the individual, and a council picked
for their skill, not age, typically leads them.
Physical Description: Avanis typically
stand 6 to 7 feet tall, but only weigh around 100 pounds due to their
hollow bones which keep them light enough to fly. Their wingspans are from
2.5 to 3 times their height, but they can be folded on their backs when
indoors. Avanis are weaker than other humanoids of their size, and are
also more fragile because of their bone structure.
Birdmen have arms in addition to wings. The wings sprout from their backs,
and their arms come from their shoulders, like most humanoids. The hands
have vestigial claws on their hands that do no additional damage in melee.
The claws on their feet are also useless in combat. However, they do
slashing damage, not bludgeoning when attacking unarmed. They have beaks
that are like a hawk's, and they can speak normally.
Their whole bodies are covered in feathers, except for their beaks of
course, and they're usually one solid color. The color of an Avanis can
vary greatly, to any color that a normal bird can have (which is just
about anything). Males are often vivid oranges or pitch blacks, while
females are more often a drab brown or gray color.
Relations: Avanis
work closely with dwarves, with the dwarves forging weapons for the Avanis
and the Avanis providing fresh meat for the dwarves. Dwarves and Avanis
also share general views on things, and get along very well. They're also
allied in military operations, with the dwarves defending from intrusions
to the mountain's interior, and the birdmen keeping the exterior secure.
Avanis see elves as silly and not nearly serious enough. Humans are known
to very greatly from individual to individual, and aren't typically judged
until a particular human is known. Avanis don't recognize a difference
between halflings and gnomes, and view intruders of this variety to be
walking deserts. Orcs and other evil humanoids, such as goblins,
hobgoblins, bugbears, and gnolls, are hated and considered scum of the
earth, which should be eradicated when possible. However, dragons are the
prime enemies of birdmen, as well as hippogriffs, manticores, and pegasi.
Dragons, and others, are hunted with extreme prejudice, regardless of the
particular creature's alignment. Avanis see dragons are horribly
destructive creatures that ravage an area for food, summon pesky
adventurers, and generally ruin the local ecosystem and terrain with their
huge bodies and weapons.
Alignment: Avanis
are most often Lawful Neutral. Birdmen thrive on ordered life and specific
edicts. They aren't cruel, but they aren’t compassionate, either.
Birdmen that have left birdman society are rarely lawful neutral, else
they wouldn't have left.
Lands: Avanis
live in hard to access mountain faces, often with caves that are used by
birdmen and dwarves alike. They prefer to make their homes in cliff faces
that are inaccessible without flight. Their homes often overlook dense
forests, which they hunt in for food and trade with dwarves.
Religion: Avanis
worship an alternate aspect of Moradin, who they can Vorain. Dwarves and
Avanis respect each other’s versions of Moradin, and they have no
problems believing that Soul Forger is the patron of two races that are so
like-minded. They believe that Moradin/Vorain gave the earthly aspect to
dwarves, and the aerial aspect to birdmen.
Language: Avanis
speak dwarven and use the dwarven alphabet. Avanis all have a certain
accent because of their beaks, but they are still easily understood by
anyone speaking the same language.
Example Names: Birdmen
also have names very similar to dwarves. Of course, they don't use the
same descriptive names such as 'Ironbeard' or 'Stonehammer'.
Adventurers: Most Avanis leave their
society because they dislike the strict laws that are enforced. Also,
Avanis may dislike having their roles in society be dictated by gender. An
Avanis adventurer is an outcast to his own race, and dwarves, as well.
Non-outcast Avanis see these renegades as abominations that should be
destroyed if encountered. Luckily for the adventuring Avanis, birdmen
rarely leave their reclusive homes so the odds of finding a non-renegade
Avanis are very slim. Dwarves will react to adventuring Avanis depending
on how the dwarf views Avanis in general. If he's never met one, there's
no reason for dislike. However, if a dwarf who still follows the tenets of
his clan finds a rogue Avanis, he'll consider it his duty to destroy the
birdman, just as he would an orc or goblin.
Racial Traits:
Ability Modifiers |
Str: |
-2 |
Int: |
- |
Dex: |
- |
Wis: |
- |
Con: |
-2 |
Cha: |
- |
|
Age |
Height/Weight |
Adulthood: |
1d4 |
Base Height: |
5'8" |
Middle Age: |
10 |
Height Mod: |
2d12" |
Old Age: |
20 |
Base Weight: |
60 lb. |
Venerable: |
30 |
Weight Mod: |
x (1d4) lb. |
Max Age: |
+1d10 years |
|
|
- Size:
Medium-size
- Speed: 30; fly 300 (average)
- Automatic Languages: Common, Dwarven.
- Bonus Languages:
Auran, Draconic, Giant, Goblin, Orc, Terran, Undercommon.
- Favored Class: Fighter
- Darkvision: Avanis can see in the dark up to 60 feet. Darkvision is
black and white only, but it is otherwise like normal sight, and
Avanis can function just fine with no light at all.
- +1 racial bonus to attack rolls against dragons: Birdmen are trained
in special combat techniques that allow them to fight their greatest
enemy more effectively.
- +4 dodge bonus to armor class against dragons: This bonus represents
special training that Avanis undergo, during which they learn tricks
that previous generations developed in their battles with dragons.
- Flight: Birdmen have average maneuverability, and therefore cannot
fly at less than half speed (150). If anything reduces a birdman's
flying speed to less that 150 (encumbrance, armor, etc.), the birdman
begins to fall. While not capable of flying, the Avanis can still use
its wings to slow its fall and can deduct 10 feet from the fall for
every 10 feet of fly speed that the birdman has. So, a birdman who has
his speed reduced to 100 can't fly foward, but he can reduce the
damage taken by 100 feet.
Avanis get a +4 racial bonus to Balance, Climb, and Jump checks
because they can use their wings to help.
- Unusual shape: Avanis can't wear most armor due to weight and their
positioning interferes with flight. Avanis can't wear heavy armors at
all, but can wear medium armors and light armors that are special
crafted for them. This special crafting costs 300 gp per point of AC
that the armor grants. Avanis is medium armors have their fly speeds
reduced to 200, and their maneuverability reduces to poor.
- Flying feats: Avanis can take the feats Flyby Attack, Hover, and
Wingover. When hovering, Avanis don't stir up debris as a dragon does.
All these feats are completely described in the Monster Manual on
pages 11 and 62.
- Diving attack: If a birdman moves at least 50 feet downward towards
an opponent, the attack is considered a charge. A birdman using a
lance does double damage, as normal, as well as the other benefits and
penalties of charging.
- Sharp eyes: Avanis have keen eyes and get a +4 racial bonus to Spot
checks.
- Fire vulnerability: Birdmen suffer a -2 penatly to saving throws
against fire effects because of their flamable feathers.
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