FitPlot 4.1 Printer Companion ©2006-2012 Pamarcu
FitPlot is an original application build from the ground up and is, therefore, copyright protected. Any similarities to any other application or copyrighted material is purely coincidental. Downloading of part of this site to your server for the purposes of linking to us is allowed. FitPlot logo is owned by Paolo Marcuccetti and you may not copy or use it in any manner without prior written consent.
DISCLAIMER OF WARRANTY:
THE AUTHOR HAS MADE NO EXPRESS WARRANTIES, ORAL OR WRITTEN, TO YOU REGARDING FitPlot.
FitPlot IS BEING PROVIDED TO YOU 'AS IS' WITHOUT WARRANTY OF ANY KIND.
THE AUTHOR SHALL NOT BE LIABLE FOR DIRECT OR INDIRECT DAMAGES RESULTING FROM THE USE OF FitPlot.
YOU USE THIS PROGRAM SOLELY AT YOUR OWN RISK.
Though FitPlot is an easy and useful application, it can not be compared with professional graphics layout programs.
It is therefore highly recommended the use of professional layout programs for valuable works, specifically for color matching requirements.
Some FitPlot tools recently introduced, such packing, imposition, image adjusting are in experimental phase and should be improved in future versions. There is no warranty on their reliability, so be careful.
The author is here at your disposal on an e-mail base for help, bug corrections and suggestions.
Regular users will be kept informed of future releases.
FitPlot 4.0 has been the last version downloable out of the Mac App Store and was reserved as free upgrade to all users from version 2.5 and more (the ones who should have received one or more keys to run the program, these keys are still valid).
Since then FitPlot will be developed exclusively for the Mac App Store. Older versions remain downloadable to support registered users and any new customers that do not want to buy it from the Mac App Store.
If I have been able to build FitPlot from scratch, with my autodidact experience in programming, I have to thank, first of all, Cocoa, Apple's Objective-C based programming environment, with its easy way to create native applications with the so familiar Mac look and feel.
Cocoa brings with itself a wide API collections ready to use and easy enough to use that let you concentrate on the hearth of a program.
Whenever I was in trouble, a dynamic community were out there on the web to help me.
Here's some places I want to thank where I have found fundamental solutions / suggestions:
And, at last, a couple of people whose help have been fundamental, in my first Cocoa steps.
Marco Coïsson (http://homepage.mac.com/marco_coisson/) for his tutorial on Objective-C and his introduction to Cocoa (both in Italian!). Very well done.
Livio Sandel (http://www.macocoa.omitech.it/) for his step-by-step approach (in Italian!) to the basis of a graphic program. Classes as NSView, NSImage, as well as NSCoder and NSAffineTransform have been essential in the early developing phase.
These people not only are technically prepared, they have also the talent to convey enthusiasm. Reading their texts, you can clearly see their longing to let know what they have discovered, because it's a good thing, to share with others.
Thank you all!