by : Roberto F. - Alessio L. - Sergio T. - Paolo C. |
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BASTARDO is a four-player, each against each other, Chess-based game.
The game takes place on an usual 8 x 8 chessboard and uses usual chess pieces.
In the beginning every player has got one King, one Rook, one Knight, one Bishop and four Pawns.
All of them move like their analogous pieces in the Chess game.
The aim of the game is TO TAKE opponent's Kings. When one player has his King taken, he gets off the game and gives his remaining pieces to the player that took his King.
The game ends when only one King is in the game, or when there is stalemate or draw.
If there is only one player left in game, he is the winner. In the case of stalemate or draw, the winner is the one that got more Kings. Being equal, wins the one that got more pieces. In this case, the remaining players can take into account their own pieces.
The "Golden Corner" Pawns and the "Shadow-dancers' Corner" Pawns move in the same direction, towards the opposite side. Likewise the "C Corner" and "Temple Corner" Pawns.
The "en-passant" rule is extended to the following : a Pawn that goes two steps towards in its first move, can be taken by any Pawn in the cell that it would have occupied if it had moved only one step. So, a Pawn can be taken en-passant from behind.
A Pawn that reaches the opposite side is being promoted to an Amazon, a piece from heterodox-Chess game, that moves like a Queen and like a Knight too. Every other promotion is useless and it is not taken into account.
The castling is not in the rules of this game.
A player in his turn can pass, but this is generally done when he has only his King left and any move could be letal to him.
BASTARDO is a BASTARDO game and should be played in a BASTARDO fashion!
It is no-one's duty to declare the check, on the contrary, it is seen as a
bad taste proof, except when the check is declared accompanied with abuses
and coarse gestures. Another good-taste proof is to declare the check with
the aim of getting some advantage, i.e. to enslave the opponent that is
checked with the promise (maybe untruthful) to save his life.
For the same reason, it isn't obligatory to move the King when it is checked.
It is normal practice to stipulate agreements between players, agreements that
evolve following the game and eventually can be dissolved or betrayed.
This is the real fun of this game, and the origin of his name
(BASTARDO is the word that we pronounce more
frequently during the games).
The agreements that give more fun are the many-against-one kind, that lets the
word BASTARDO be pronounced many and many times by the unlucky player!
Every doubt or dispute about one's move leads to a voting between the three remaining players (the one that submitted the question is excluded from the poll). A typical situation is allowing a player to redo his move: this may look to be a good deed to someone, on the contrary it is often a wicked action to some other !
"Bastardo" is an Italian word that not only means bastard - in this case, a game not so pure - but is also an abuse addressed to a person so wicked to make one other get angry.
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