Guide of PRINCIPLES OF COMPILER DESIGN
Researchers in Programming Languages and Compilers
A list of home pages for researchers working on programming language theory,
design, implementation, and related areas. Maintained by Mark Leone at CMU.
Researchers in Programming Languages and Compilers Researchers in Programming Languages and Compilers Below are links to home pages of researchers working on programming language theory, design, implementation, and related areas
- Simon Fraser University Constraint-based programming, object-orientation, logical and functional programming, and the design of compilation techniques
- University of Kansas Program analysis, program transformations, language design and implementation
- New Mexico State University Programming languages design and implementation, the design of the compiler writing language , software engineering, testing and debugging automation, assertion languages
- Princeton Implementation of mostly functional languages, in particular SML and Scheme; efficient data representation, separate compilation, compilation management, cross-module optimizations; language design - University of Washington
- Williams College Semantics and design of programming languages, type theory, object-oriented languages, models of higher-order lambda calculus including subtypes and bounded polymorphism
- The University of Alabama at Birmingham Compiler design, formal semantics, object-oriented technology
Programming Language and Compiler Research Groups
Multi-site working groups and projects listing.
The main motivation of the OPUS research project is to design an elementary calculus to express object-orientedness
Semantics-based techniques for compiling advanced programming languages The Applications of logic (including formal semantics and type theory); techniques for designing and implementing programming languages; formal specification and verification of hardware and software systems The
Programming and specification language design, semantics, and implementation; concurrent and distributed systems; databases and persistent objects; software development libraries and environments
Logic programming language design and implementation
Formalisms of static typing for programming languages, and their use in the design and the implementation of robust and efficient tools for typed programming, including the Caml and compilers
All aspects of advanced programming languages, including design, semantics, implementations, programming environment tools, and applications
Constraint solvers, parallel execution, program analysis and transformation, compilation, memory management, applications to design and scheduling
Softpanorama Bookshelf: Compiler Construction
Reviews of compiler books, with links to Amazon just in case you want to buy one.
By constraining the instructions and observing the effect on the output program, it is possible to gain insight into the design of instruction sets
This is *THE* book on introductory compiler design
Other books you might want if interested in writing your own programming language/compiler are "Programming Language Pragmatics", "Lex and Yacc", "Java Virtual Machine Specification" and "Virtual Machine Design and Implementation in C/C++"
B Language Design and Language Implementation This is a very impressive book; truly one of my best investments in books so far
, October 10, 2000 Reviewer: A reader from Vermont Its hard to tell from the title of this book who will benefit from reading it but from a practical standpoint, C++ library designers and those with an interest in the "bleeding edge" of software engineering should find it very enlightening
The primary focus of this book is speeding up the lifecycle of program design by utilizing "Generative Programming"
Chapter 3 "Domain Engineering and OO Analysis and Design" - Why OO Analysis isn&'t appropriate for designing reusable libraries and analysis methods that are more suitable for the task
Design Principles Behind Smalltalk
By Dan Ingalls. Centerpiece article from the historic Smalltalk special issue,
which sets out the main philosophy and principles of the system in terms any ...
Design Principles Behind Smalltalk Daniel H
Our work has followed a two- to four-year cycle that can be seen to parallel the scientific method: Build an application program within the current system (make an observation) Based on that experience, redesign the language (formulate a theory) Build a new system based on the new design (make a prediction that can be tested) The Smalltalk-80 system marks our fifth time through this cycle
We can thus infer a general principle of design: Good Design: A system should be built with a minimum set of unchangeable parts; those parts should be as general as possible; and all parts of the system should be held in a uniform framework
Language In designing a language for use with computers, we do not have to look far to find helpful hints
The mechanisms of human thought and communication have been engineered for millions of years, and we should respect them as being of sound design
Moreover, since we must work with this design for the next million years, it will save time if we make our computer models compatible with the mind, rather that the other way around
shows that several different issues are involved in the design of a computer language: Scope: The design of a language for using computers must deal with internal models, external media, and the interaction between these in both the human and the computer
info: PRINCIPLES OF COMPILER DESIGN

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ACM: Special Interest Groups Guide
Lists the SIGs and their purposes, linking to each of them.
Ada Programming Language The ACM Special Interest Group on Ada Programming Language provides a forum on all aspects of the Ada language and technologies, including usage, education, standardization, design methods, and compiler implementation
Computer Architecture The ACM Special Interest Group on Computer Architecture serves a unique community of computer professionals working at the forefront of computer design in both industry and academia
Embedded systems has come to be recognized as a key discipline, which includes new computer and systems science foundations, new design technology, and new hardware and software frameworks
We are an interdisciplinary group of computer scientists, software engineers, psychologists, interaction designers, graphic designers, sociologists, and anthropologists, just to name some of the domains whose special expertise come to bear in this area
What brings us together is a shared understanding that designing useful and usable technology is an interdisciplinary process, and when done properly it has the power to transform persons' lives
The ACM Special Interest Group is organized and operated exclusively for educational, scientific, and technical purposes in design automation
Architectures and Compilers to Support Reconfigurable Computing
Reconfigurable computing: why and how? Article published in Crossroads, the ACM
student magazine.
However, performance improvements possible with these systems typically are dependent on the skill and experience of hardware designers
Hence, a current challenge in this area is the establishment of an efficient RW compiler that would help the designer accomplish adequate performance improvements without the need to be involved in complex low level manipulations
Although mature design tools exist for logic and layout synthesis for programmable devices, High-Level Synthesis (HLS) and multi-unit partitioning (both and ) need to be further developed
However, such hardwired application-specific accelerator circuits require great design effort and typically use more silicon area than the microprocessor itself
The development of applications in an RC environment requires the use of one of the two following methodologies: the use of hardware objects (cores) bought from specific vendors or developed by hardware designers, with a specific interface to the software language used
State-of-the-art techniques from the compiler and design automation worlds must be combined to achieve performance improvements
RC Architectures Design Space The type of interconnection between the RPU and the host system and the level of granularity of the RPU constitute a wide design space to be explored
lcc, A Retargetable Compiler for ANSI C
Retargetable ANSI C compiler for ALPHA, SPARC, MIPS R3000, Intel x86.
is described in A Retargetable C Compiler: Design and Implementation (, 1995, ISBN 0-8053-1670-1)
Stroustrup: The Design and Evolution of C++
This book provides information and detailed discussions of key design decisions
that will add to the expert's understanding. (Bjarne Stroustrup)
| The Design and Evolution of C++ Modified April 27, 2005 Addison-Wesley, ISBN 0-201-54330-3
From the point of view of language design, hardly anything has happened to C++ since the publication of D&E
D&E focusses on language issues, so the major advances in library techniques don't affect it - especially as the fundamental language design decisions that made those advances possible are described in D&E
For example, I was aware of the STL at the time and some of the key STL design techniques are presented (from a language design point of view) in D&E
Here is an extended foreword to Japanese translation of 'The Design and Evolution of C++' from January 2005:
Language design issues, fundamental design decisions, and history don't change very often so D&E are more up-to-date than its copyright date might indicate
Back Cover text: Written by , the designer of C++, this book presents the definitive insider's guide to the design and development of the C++ programming language
The Design and Evolution of C++ is written in a well-organized, easy-ro-read style which is often instructive and occasionally entertaining
Benefits

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Reverse Engineering Compiler Program that tries to make source coden (C) from binary, multiplatform. There are
MIPS disassembler too, by Giampiero Caprino.
It is portable because it has been designed to read files produced for many different targets, and it has been compiled on several host systems
'Advanced Compiler Design & Implementation', Steven Muchnick, 1997 Morgan Kaufmann Publishers, ISBN 1-55860-320-4
Links and Selected Readings for Compiler Writers
GCC extending specific literature, processor chips documentation, collected
papers/sites on language standards, compilers, optimization.
Breuel, on the design and implementation of nested functions in GCC
Free Compiler Construction Tools: Lexers, Parser Generators ...
List of lexers, parser generators, code optimizers (optimizer generators), and
other compiler construction kits.
Free Compiler Construction Tools If you are thinking of creating your own programming language, writing a compiler or interpreter, or a scripting facility for your application, or even creating documentation parsing facility, the tools on this page are designed to (hopefully) ease your task
This is a version of Lex and Yacc designed for Borland Delphi, Borland Turbo Pascal and the Free Pascal Compiler (you can find legally free versions of all the above listed on our page)
It is designed so that it can be used together with yacc and its clones (like byacc and bison, also listed on this page)
According to the documentation, the Programming Language Creator is designed to enable you 'to easily create new programming languages, or create interpreted versions of any compiled language' without the need for you to wrestle with yacc and lex
USENIX - Invited Talk: Objecting to Objects
Paper which argues that OOP's main benefits stem from helping developers think
more clearly - and that these benefits can be gained without using OOP.
Most seriously, all the hype is preventing progress in tackling problems that are both more important and harder: control of parallel and distributed applications, GUI design and implementation, fault tolerant and real-time programming
Fundamentally, you get good software by thinking about it, designing it well, implementing it carefully, and testing it intelligently, not by mindlessly using an expensive mechanical process
Many of the reported benefits come from focusing on designing the software models, including the roles and interactions of the modules, enabling the modules to encapsulate expertise, and carefully designing the interfaces between these modules
What works in all these cases is that the programs were well thought out and the design was done intelligently, based on a clear and well communicated set of organizing principles
In many cases, the same organizing principles used to guide the design can be used to guide the construction and testing of the product as well
C, by design, has a much thinner package of such utilities, since it is used in so many different environments
A lot of what made these environments productive was a rich, well designed set of existing functions that could be accessed by the user
PRINCIPLES OF COMPILER DESIGN ?
Very long instruction word - Wikipedia, the free encyclopedia
Growing entry, with links to many related topics. [Wikipedia]
Contents [] Design In superscalar designs, the number of execution units is invisible to the instruction set
For most superscalar designs, the instruction width is 32-bits or less
This has led to increasingly complex instruction dispatch logic that attempts to guess right, and the simplicity of the original designs has been eroded
VLIW lacks this logic, and therefore lacks its power consumption, possible design defects and other negative features
Fisher's second innovation was the notion that the target CPU architecture should be designed to be a reasonable target for a compiler -- the compiler and the architecture for VLIW must be co-designed
Fisher developed a set of principles characterizing a proper VLIW design, such as self-draining pipelines, wide multi-port register files, and memory architectures
Building bug-free OO software: An introduction to Design by Contract
Advanced use of assertions for clearer specifications and greater software
reliability. By OO guru Bertrand Meyer, creator of Eiffel.
Building bug-free O-O software: An introduction to Design by Contract(TM) Eiffel Software is the pioneer of Design by Contract and the Component Revolution
For a more detailed look at Design by Contract and how it can make your code more reliable read this document or watch the
Upcoming: A two day session, Eiffel and Design by Contract™ by Dr
The seminar brochure in PDF format is available at: Overview The notion of Design by Contract is central in the systematic approach to object-oriented software construction, as embodied in the Eiffel method
This article introduces such a method, known as Design by Contract
Under the Design by Contract theory, a software system is viewed as a set of communicating components whose interaction is based on precisely defined specifications of the mutual obligations -- contracts
The benefits of Design by Contract include the following: A better understanding of the object-oriented method and, more generally, of software construction
The Design by Contract theory, then, suggests associating a specification with every software element
This has the advantage that the specification language is embedded in the design and programming language (here Eiffel), whereas formal specification languages are typically non-executable or, if they are executable, can only be used for prototypes
Ottawa-Carleton Institute of Mathematics and Statistics
Undergraduate and post graduate masters and phd courses for math and statistics.
A combined venture of Carlton and Ottowa universities.
Sitter, Surveys, Biostatistics, Resampling, Design, Quality Barbara Szyszkowicz, Statistics Remì Vaillancourt, Partial Differential Equations, Numerical Methods K.S
Mathematics 70.552W1 (MAT5192) Sampling Theory and Methods Unequal probability sampling with and without replacement; unified theory for standard errors; prediction approach; ratio and regression estimation; stratification and optimal designs; multistage cluster sampling; double sampling; domains of study; post-stratification; nonresponse; measurement errors; related topics
Mathematics 70.555W1 (MAT5195) Design of Experiments Overview of linear model theory; orthogonality; randomized block and split plot designs; latin square designs; randomization theory; incomplete block designs; factorial experiments: confounding and fractional replication; response surface methodology
Self on Linux
Port of Self language from SunOS to i386+ PCs: Linux, and Smalltalk/V for Windows
2.0; descriptions, downloads, links. [Open Source, GPL]
Self Support | About What is Self anyways? Design Self is a pure object oriented programming language
This is the closest realization of the design principles layed out by Dan Ingalls in the famous Byte August 1981 issue ("The Design Priciples behind Smalltalk", is an online copy), which lead by that time to the development of the Smalltalk programming language and the graphical user interface with windows and mouse
In contrast to the and virtually all other programming languages and their derived design methodologies, neither nor are concepts intrinsic to the Self language
More Information about the design of Self: Dan Ingalls:, Byte August 1981 D
227-241, Orlando, FL, October, 1987 Slides of Gordon's at OOP 2003 Compiler At the time when the Self language was designed, the fasted known implementation of object oriented languages were just-in-time compilers for byte codes (D
Efficient C++: Performance Programming Techniques - $31.99
Demonstrates the potential of C++ to produce highly efficient programs. Focuses on
practical, everyday object-oriented design principles and C++ coding ...
OO Programming Newsletter #30
Has brief article introducing D. [Bruce Eckel]
OO Programming Newsletter #30 from Bruce Eckel August 2001 = = = Contents = = = * IntelliJ: Best IDE I've seen * New interview online * Thinking in C++, Volume 2 updated * Creating List of Design Principles * New programming language: D * Moving server to colocation facility * The Seminar Schedule: -- Objects & Patterns August 27-31 -- Thinking in Patterns Working Session, September 3-7 -- London Thinking in Java seminar, October 15-19 -- SF Bay area Thinking in Java seminar, November 5-9 -- J2EE, SF Bay area November 12-16 -- New 'Design Patterns Applied' seminar with Alan Shalloway, December 3-7 in Seattle See the Calendar for the current schedule: http://www.mindview.net/Calendar = * IntelliJ: Best IDE I've seen I've never used an IDE to create Java code
= * Creating List of Design Principles For 'Thinking in Patterns, ' I'm trying to create a list of fundamental design principles to help guide people towards patterns that might be solutions to a particular problem
= * New programming language: D I've been working a little with Walter Bright, who wrote the first C++ compiler for DOS, on a new language he's designing called 'D', which is meant to be a successor to C++ in particular, but also has a lot of features that Java programmers and users of other languages will be interested in
Science Project Ideas, information and support for Science Fair ...
Science projects and kits for all ages. Membership required to view most projects.
After making your selection on the topic of choice for your project, you must identify variables, write a hypothesis, design your experiment, conclude experiment results, and write a summary
DDT) concentrations in successive food chain levels Ozone destruction experiments A study of air purification methods Efficient methods of breaking down crude oil in seawater Experimenting with microbial degradation of petroleum Experimenting with biodegradability Finding efficient methods of harvesting and using plankton Find and ink that would decompose for recycling paper Senior Computer Science Projects (Grades 9 - 12) Support and more details on these projects is available at Some of the projects are available as a Science Project Kit at Studies of storage/retrieval techniques for computer systems Handling of data transfer between 1/0 devices Data manipulation and information management techniques and procedures Applications in education using the computer as an education tool Compiler design Statistics and random number problems Simulation of non science areas e.g
history, life or other planets A programmable processing unit design, function and operation Developing a video game Pascal programming tools Developing a program to write a new custom program Use of computers in managing industrial processes Using computers to help people do what they want to do Can computers add large numbers (about 50 digits numbers)? How? Can you place eight queens on an 8 X 8 chessboard such that no two queens kill each other? Electrolysis of Potassium Iodide This website is maintained by ScienceProject Corp
The EC Erlang Compiler Abstract 1 Introduction 2 Magnus
Maurice Castro. Proceedings from EUC 2001, Stockholm. (ps)
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